
I agree.
The next relic should require a level 60 big fish and mining/botany items obtainable only from folklore tomes.


Yeah, I am sorry if you don't know how to make gil easily, but from about an hour of gathering you can make at least 100k, without even trying. If you actually try, you could make much more.lol? "easily" produce 30 mil with casual gameplay..i don't know what world you are living in but i would love to go there, because its all sunshines and rainbows. That world were different servers with different economies don't exist as well.
But to quote someone on these forums, Those who benefit from a system rarely sees it's flaws.
Even without gathering and crafting, you can send battle class retainers for yak milk, dragons blood, etc and make gil hand over fist by just checking in with your retainers every hour. STop making excuses for this imaginary isolated player with no friends, gil, gathering jobs, crafting jobs, etc etc. If someone is that isolated from the MMO experience, then they should play single player games.
I would love that, sadly, that would cause a flood or tears not even Noah could have survived.
Last edited by zosia; 12-20-2015 at 04:56 AM.
Add into that several Alex and Void Ark runs to help get the key items to make the new crafting relics!
That's assuming people have leveled those up. I know people who haven't touched the gathering nor the retainer levels.Yeah, I am sorry if you don't know how to make gil easily, but from about an hour of gathering you can make at least 100k, without even trying. If you actually try, you could make much more.
Even without gathering and crafting, you can send battle class retainers for yak milk, dragons blood, etc and make gild hand over fist by just checking in with your retainers every hour. lawl


So, then should SE design content assuming players don't gather, craft, level retainers, or make gil? That essentially what players whining about crafted items are asking for. That would be a boring game to play imo.
It's the fact that you foolishy really think its that easy,and you are continue to ignore that servers have DIFFERENT economies. you also seem to assume everyone can be on all day to make that glorious gill "without trying" bottomline is, you're in your own little world.Yeah, I am sorry if you don't know how to make gil easily, but from about an hour of gathering you can make at least 100k, without even trying. If you actually try, you could make much more.
Even without gathering and crafting, you can send battle class retainers for yak milk, dragons blood, etc and make gil hand over fist by just checking in with your retainers every hour. STop making excuses for this imaginary isolated player with no friends, gil, gathering jobs, crafting jobs, etc etc. If someone is that isolated from the MMO experience, then they should play single player games. I would love that, sadly, that would cause a flood or tears not even Noah could have survived.
Gill may be easy to make, but not in the amount that you thinking, certainly not 30 mil in a month quick, Unless you never sleep and do anything else but ffxiv. Seriously, Get over your self. i dare you to make even close to that much on a populated server with veteran crafters all around you. and everything is dirt cheap.
oh and you also forgot that golden rule of NOT EVERYONE WILL LEVEL gathering/crafting jobs, doesn't mean they are "lazy" they simply do not enjoy it, Try to understand that.
Last edited by Blood-Aki; 12-20-2015 at 05:09 AM.
I agree, but it's missing a lot of the game currently. As leveling is a big part of this game, getting the relic should require you to level something from 1 to 60. If you already have a 60, then you'll need to make a new character obviously.
Let's also add in a clear of A4S, because raiding is also a big aspect of the game and we don't want to leave that out.
Let's also not forget GuildHests, probably completing 10 of these would suffice.
3-5 mil is not easy to make in this game either. If you are a gatherer or crafter, sure it is, but it's not if you're not.
They should design content about getting a weapon to exclude content that has nothing to do with weapons. Yes, I agree with that statement.

And how long would that take you to make 30 mil?Yeah, I am sorry if you don't know how to make gil easily, but from about an hour of gathering you can make at least 100k, without even trying. If you actually try, you could make much more.
Even without gathering and crafting, you can send battle class retainers for yak milk, dragons blood, etc and make gil hand over fist by just checking in with your retainers every hour.
100k per hour lets see. That is around 300 hours of Gathering, i mean that really isnt casual. As that is around 10 hours for 30 days...or 1 hour for 300 days(bit extreme) So if you were to do say 5 hours per day again not very casual then it would take about 60 days to get 30mil....and that is with a fixed market.
You see its not casual as a casual player rarely spends 3-4 hours in game due to other factors.


There is a delusion going on the forums, and developer team also has it... Where suddenly being casual means you have like 10 hours free time to play this game or something... All casual content in this game is "dumbed down" but also takes eternities in terms of playing, to a point where, most casual players would have more chances of learning and finding, even for short spans of time, static groups and getting the high end weapons right away than commiting to this kind of content.
In fact, most players who are able to finish relic weapon quest first, are the most hardcore players who are able to stay logged on till they get it and are able to drop any amount of gil needed for its completion.
Casual players... Yeah, they still doing 2.0 relic quest for the most part... So much for "casual content" in fact, time factor in, relics are probably harder to get than raid weapons for a wider group of the playerbase... Yeah, the casuals.
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