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  1. #61
    Player
    Liselsia's Avatar
    Join Date
    Jun 2013
    Posts
    361
    Character
    Rena Kisaragi
    World
    Faerie
    Main Class
    Pugilist Lv 80
    Honestly I dont even care if Tank and DPS are parsing somewhat close to each other.

    What really bothers me is all 3 tanks literally have highest potency skill of any melee. When Monk ultimate cash-out skill such as Tornado Kick is only 330 potency that your lucky to use a few times in a fight and DRK has 400 Potency thats literally spammable, thats when I say enough is enough. In reality melee should be the ones with the huge 500-600 potency skills and tanks with the 300~ ones. It seems so backwards. "If you want high crit numbers as a melee, play a tank".
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  2. #62
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Liselsia View Post
    Honestly I dont even care if Tank and DPS are parsing somewhat close to each other.


    What really bothers me is all 3 tanks literally have highest potency skill of any melee. When Monk ultimate cash-out skill such as Tornado Kick is only 330 potency that your lucky to use a few times in a fight and DRK has 400 Potency thats literally spammable, thats when I say enough is enough. In reality melee should be the ones with the huge 500-600 potency skills and tanks with the 300~ ones. It seems so backwards. "If you want high crit numbers as a melee, play a tank".
    Melee all have modifiers for their base damage (all of which are higher than tanks base damage) in addition to damage cool downs. I'l talking about ninja poisons, greased lightning, heavy thrust, etc... all of which make the relative potency higher. The only case when the tank (singular!!!) can output higher in a single attack, is when the base potency is increase through the use of 50% (berserk)+ 20%(maim) + 10%(storms eye) + 5%(deliverance) + ~50% (crit) modifiers. I mean if you really want to be meticulous, ninja does have a 500 potency skill, which they can choose to use (hmm, ever wonder why they don't? Might have something to do with single big hits not mattering...) and dragoon has the highest base potency skill in the game with chaos thrust. Monk intentionally has no high potency moves by design of it's class to balance with the other melee. Kind of odd that you chose monk to compare with seeing you main monk and should know the reason for this.
    (1)

  3. #63
    Player
    Liselsia's Avatar
    Join Date
    Jun 2013
    Posts
    361
    Character
    Rena Kisaragi
    World
    Faerie
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by UBERHAXED View Post
    Snip
    Tanks have some of the strongest DPS modifiers in the game. I am defintely not making argument that Tank have more modifiers or they do more overall damage. But reality is tanks have highest potency skills and biggest burst damage modifiers.

    It might be petty but it is important that DPS be getting those high crit numbers. And when no melee remotely have a chance to even get the fraction of a crit fel cleave, then thats truly sad.
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    Last edited by Liselsia; 12-19-2015 at 10:04 AM.

  4. #64
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Liselsia View Post
    Tanks have some of the strongest DPS modifiers in the game. I am defintely not making argument that Tank have more modifiers or they do more overall damage. But reality is tanks have highest potency skills and biggest burst damage modifiers.


    It might be petty but it is important that DPS be getting those high crit numbers. And when no melee remotely have a chance to even get the fraction of a crit fel cleave, then thats truly sad.
    I think I pointed out above that they don't have the highest potency skills (that would be dragoon, and fell cleave is tied with sneak attack for highest non-dot move). Aside from dragoon, melee classes specialize in high speed hit's rather than big hits, which is why the GCD is so low for monk and ninja. Other classes can get high damage crits, but that's not the focus of melee dps classes, so that's left to the casters. Although including AF (III) and enochian, which are required for Fire IV, Fire IV is the highest potency non-dot skill in the game.
    (0)

  5. #65
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    For the sake of the argument
    This will be average damage modifier / speed modifier. This won't count resist reductions or other cooldowns, mainly 'always up' stuff.

    Dark Knight has +15% (Darkside)
    Warrior has +25% (Maim + DPS stance)
    Paladin has average of +10% (fight or flight on CD)

    Dragoon has 15%
    Monk has 40% (Greased Lightning + Twin Snakes), 15% attack speed
    Ninjas has 20%, 15% attack speed

    (WM/GB not included as losing the auto attack is its own penalty)
    Bard has 10% crit (so about 5% damage)
    Machinist has 5% damage

    This begins going more in favor of the DPS as they have more and more modifiers that stack up, but as I've said in other threads: The warrior tends to be the one people point out, but the Warrior only does absurd damage in spurts.

    When the DPS has proper uptime (RE: Not Ravana / Thordan etc) then the Warrior is far more in line with other tanks and is always eclipsed by the DPS.
    (0)
    Last edited by Kabooa; 12-19-2015 at 11:21 AM.

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