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  1. #11
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Nay. Even when they allow customizable stats, there's a good chance the new weapons available in 3.2 etc will have a a choice with spell speed on it anyway.
    (0)

  2. #12
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Even if you could have customizable stats I doubt they'll let you say basically put Spell Speed on the Anima BLM weapon and have 100+ spell speed on it. They'll put some dumb cap on it like only allowing a number of stat increases up to lvl 5 materia. Similar to the Zodiac scroll with 75 materia. Which the build I had added only around 44 Spell Speed when before the weapon had none at all.

    But if you are all about crit and det then I guess the weapon is for you.

    Unfortunately for me I feel the best value for BLM at the end of the day is Spell Speed. More spells, more mobility, more options.
    (0)

  3. #13
    Player
    TeddyXIV's Avatar
    Join Date
    Oct 2013
    Posts
    70
    Character
    Teddy Ursa
    World
    Behemoth
    Main Class
    Arcanist Lv 70
    I am missing my ss.
    =
    (0)

  4. #14
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    It should be an upgrade if you don't have another 210.
    (1)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  5. #15
    Player
    Drakolos's Avatar
    Join Date
    Dec 2014
    Posts
    29
    Character
    Lord Drakolos
    World
    Phoenix
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Waliel View Post
    It should be an upgrade if you don't have another 210.
    On a dummy yes, but it's goin to be a downgrade for endgame content if you miss the 100 ss imo.
    (0)

  6. #16
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Nope the eso weapon is even better, i plan on doing tests however.
    I know the War and DK weapon is pretty good
    (0)

  7. #17
    Player
    PheonixCain's Avatar
    Join Date
    Oct 2014
    Posts
    74
    Character
    Pheonix Grimmie
    World
    Famfrit
    Main Class
    Dragoon Lv 70
    lol kinda the same deal for Drg and Nin and all the other jobs except those who get their desired stats on it like War, Sch, etc etc

    Will I use it? NO
    Will I try to obtain it though? Yea...
    Will I grind my ass off for it? HELL NO
    (0)

  8. #18
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    BLM anima, from what I understand, is 109 Int, 103 vit, 97 det, 71 crit.
    The other i210 options on the Lodestone are both 105 damage, so I presume the anima is as well. They also have that same 109 int and 103 vit.

    That means the three weapons only differences are the secondary stats .. 97 det 71 crit on anima, 102 spell, 68 det on lunaris, and 102 crit 71 spell on Gordian.

    From what I can find (https://dervyxiv.wordpress.com/), the stat weights are WD 6.726, Int 1.000, det 0.246, crit 0.246, spell 0.281. That means the totals for *just the secondaries* on the three weapons are :
    lunaris : 45.39
    Gordian : 45.043
    anima : 41.328

    That's assuming that the Int and WD are the same for the three weapons. If the WD is even 1 point better on the anima though, then it will win out in numerical theorycrafting. Or is there something I'm not seeing?
    (0)

  9. #19
    Player
    IllyriaKnotfred's Avatar
    Join Date
    Aug 2013
    Posts
    300
    Character
    Dalaren Elvanis
    World
    Diabolos
    Main Class
    Thaumaturge Lv 70
    Int and weapon damage are the same on all three 210 weapon variants.
    (0)

  10. #20
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Roth_Trailfinder View Post
    From what I can find, the stat weights are WD 6.726, Int 1.000, det 0.246, crit 0.246, spell 0.281. Or is there something I'm not seeing?
    The thing with Spellspeed is that it's use is greatly limited on...let's call them "mid-stages". Once you have enough to cast one more spell in your rotation, it's a huge increase in DMG, but anything between that stage and the next (one more skill in the rotation again) is pretty much lost except for the slight increase in DoT dmg.

    I'm down to 590 SS now with the Anima pre-version equipped, and I can still pull off the same rotation as I did with about 100 SS more. But since I have 64 Crit and 26 Det more than before, of course my DMG went up through the weapon change. I just need to be on my toes a bit more to not mess up my rotation, since I have a bit less leeway now.
    Now of course if I stacked more SS in other equipment slots, I could get to the point where, with Lunaris, I could pull of a different rotation. But those 102 SS are pretty useless by themself, so for anyone in a similar situation, the relic might be the better option too.
    (0)

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