You've completed two weapons already? How did you get all those Unidentifiable items so quickly?



No, to get the Awoken weapon, you complete steps 1 and 2. Step 1 is collect the crystals (atma) or turn in a Zeta to skip. Step 2 is to complete dungeons (10 I believe) in a set order. After this step, you have the i200 Awoken weapon. Step 3 is the final phase that requires the insane number of crafted items and unidentifiable tokens.
Ok, so my original question: Why would you buy or make these crafted HQ items now?No, to get the Awoken weapon, you complete steps 1 and 2. Step 1 is collect the crystals (atma) or turn in a Zeta to skip. Step 2 is to complete dungeons (10 I believe) in a set order. After this step, you have the i200 Awoken weapon. Step 3 is the final phase that requires the insane number of crafted items and unidentifiable tokens.



Well, I get what you're saying. Technically, you don't need them right now because no one has all 80 pieces of the unidentifiable tokens. To get the 4 main relic components for the last step, you have to trade the HQ crafted items AND the 80 unidentifiable tokens.
Some people have no patience though.
This is the confusing part, why spend 550K each ( pf on Ultros ) then in a month, when you can actually do the trade-in the HQ Crafted items will be a fraction of the cost?Well, I get what you're saying. Technically, you don't need them right now because no one has all 80 pieces of the unidentifiable tokens. To get the 4 main relic components for the last step, you have to trade the HQ crafted items AND the 80 unidentifiable tokens.
Some people have no patience though.
Actually least for my server the prices are probably cheaper to buy now then when lot of people start buying them then it will be a higher demand and people will be able charge more and people will still pay.

Looks like they finally tossed crafting a bone. Yes profitable and boring as heck to watch tv while a macro runs. TBH, I don't like it. Locked behind specialist? Fine, I have alts to take care of that and still don't like it. I am not making anything interesting. I craft to make gear or items that have a use. Crafting a 1 star item on a macro for turn in items is boring as F*&K and unrewarding. Will it make a decent amount of gil, sure but it is just plain boring and unrewarding compared to crafting of the past.
Thoughts, the turn ins should be one of each item HQ, not 4. Second it shouldn't be locked behind specialist as that only drives the cost up. Last, cause of the price on my server that the items are selling at, busy went back up from all the rmt. Relic should not make ppl have to use rmt to get their relic done. Slow clap SE, really Slow clap.
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