



Thank you again. I have 6 zeta's, I suppose I'll upgrade those to 200 (seems easy enough), the 210 leg of this is something I have to decide if I want to do even once.People on reddit made sure the math was correct. I even double checked and corrected errors as they came in. Everything in the first post is so far accurate. After Toughing Up, you receive the Awakened weapon (i200) and this step is for upgrading it to 210.
This is the last step for this series for now until the next relic update.


what bother me, is why ask 4 hq item for 1 item... especially if that some item crafter from rare ressource, not everyone craft and i'm kinda scared to see the price they will reach....
i really think they have gone too far with this quest... the number of item is insane
10 per item from Alexander is dumb... who will be sane enough for do 10 run of alexander for get the item...
you know the worst? they will tell us that we can do a mix of the different option. but will not admit that they have gone too far with this quest. worst, this weapon will be useless in 2-3 month with the 3.2.... if not already useless since some people have already i210 item.
they don't learn from them error and we are paying the price of the will to continue to repeat the same error over and over and over.
I wonder if PR is going through these threads thinking, "Oh dear, Yoshi done fucked up."
thats kinda funny considering the crafting stuff is the easy part. you're ok with an astronomical grind time but not ok with a small crafting req. logic....
so because you dont craft, its not fair? yup crafters make gil, suprising isnt it?
Last edited by SinisterJointss; 12-17-2015 at 01:00 AM.

The problem I have with the crafting part is that not everyone is going to have the millions of gil to get this done. It then, creates a barrier to those people whom cannot afford that cost to get their relic weapon.
It's the amount needed per, when they did this with the last relic, it was just one each from each craft using desynth to get the item needed to craft.
It is just a bit odd for them to go from 1 HQ from each craft to now, 4 crafts have a base mat that are used in the other 4 crafts item but you need to HQ them oh and you also need 4 of each for a total of 16. The jump from 8 to 16 is just very out of place, had it just been 2 each it wouldn't be that bad in all honesty but making it 16 just seems overly excessive.



That's exactly right. But, apparently if you are not a specialist crafter, it's ok to be screwed by those who are.



The main problem with the crafting part is that it requires different specialists all the way through (some the materials required to craft all 4 HQ final products also need specialists).
If it weren't for that, then sure: I'd be able to craft them all by myself (even if it took a long time).
As it stands, though...


Um... You obviously don't understand how huge of a gil sink it is but as long as you come out on top screw everyone else, right?
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