Quote Originally Posted by TatoRazzino View Post
A lot of the ideas in here are nice, but some of them would be better on the WHM or SCH toolkit in my opinion. I think that the spells and skills the three healers have so far cover all healing contingencies, so the next spells/skills should be focused on what each healer should be specialized. Or SE could add a spec system inside each job, with a set of skills we could choose from.
So buffs, buff manipulation, speed healing and unique mechanics people would come up with then. At least, that is what I feel sets AST apart and seems to be(I think?) widely considered actually fun about the job.