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  1. #11
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    1vs1 only works at LV1.... ^^;
    (0)

  2. #12
    Player
    DemonwrathDeathreign's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    142
    Character
    Vayne Caesar
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by TheWaywardWind View Post
    And nothing regarding Secure or Slaughter or Frontlines in general, right?


    YOSHIIIIIIIDAAAAAAAA.
    Nobody wants to just grind den, i wanna see a full revive of all pvp modes, more incentives, 1 minute queues. Damn elder scrolls online queues are under 30 seconds, warframe few minutes, gw2 really fast. Ff14 cross play and queues are like a dead mmo. Cater to hardcore pvers every update Square Enix! Draw casuals,crafters,gathers,rpers,ect i just want fast queues! People have lives se cant wait for these queues 24/7! Btw everyone look at this comparison! https://www.youtube.com/watch?v=5NFtA30bhEA my comparison!
    (1)
    I believe we will see Balthier in Eorzea one day!

  3. #13
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by CeveArthu View Post
    fixed it, gg forums

    apparently ive been trolled and this is just a collection of old live letters, the latest live letter for 3.2 isnt even out yet >_>
    Wait... so it's all a lie?! Single most disappointing news of the week.
    (0)

  4. #14
    Player
    Carstien's Avatar
    Join Date
    Dec 2013
    Posts
    333
    Character
    Richter Cade
    World
    Alpha
    Main Class
    Reaper Lv 100
    1v1 would be amazing if just for fun, not rank or score charted in any way. I would love to take on some warriors with my monk for a laugh and see what strategy I could come up with to whittle them down while not dying to a fell cleave, but if scores were kept then the whole thing is messed up. All you would see were AST, SCH and WAR in queue, with the occasional SMN.
    (1)

  5. #15
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by DemonwrathDeathreign View Post
    Damn elder scrolls online queues are under 30 seconds, warframe few minutes
    That's because ESO's PvP is a giant, never-ending zone of an instance that you can get into nearly instantly so long as the zone's population isn't capped, which, from experience, it almost never is unless you play on the popular campaign of the month. We're talking the capacity for at least 500 players per faction with three factions, all in one zone. And the system doesn't try to balance the factions, either; if there's room, you get in quick even if your faction has 10x the number of the rest of them. Of course queue times would be so short.

    Can't really compare that to FFXIV's system.

    GW2's queues are short because it has no factions. And doesn't the PvP draw players in from every server, instead of just your Data Center?

    Anyway, FFXIV PvP queues (for Frontlines, at least) would probably resemble GW2's if Square both removed GC restrictions in PvP and/or drew people for matches from all Data Centers within a geographical area (ie all US DCs, all EU DCs, and all JP DCs). I hope they someday do that.
    (1)
    Last edited by Vandril; 12-16-2015 at 05:31 AM.

  6. #16
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    Eh, a data center is a collection of servers. They already do that.
    (0)

  7. #17
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by Stupiduglytaru View Post
    Eh, a data center is a collection of servers. They already do that.
    the point he was making is that they should, in the interest of matchmaking, combine Primal+Aether as a single node and Mana+Gaia+Elemental as another single node, as they are all housed in the same building complexes

    (before anyone argues that they shouldnt do that because chaos DC wont be able to, thats not a legitimate argument)
    (0)
    Last edited by CeveArthu; 12-15-2015 at 07:24 PM.

  8. #18
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by CeveArthu View Post
    the point he was making is that they should, in the interest of matchmaking, combine Primal+Aether as a single node and Mana+Gaia+Elemental as another single node, as they are all housed in the same building complexes
    Yep. I mean, at that point, why even keep them separate? There's, what, 20-200 ft. in distance between certain Data Centers since they're in the same huge complex (maybe even the same room, for all we know)? They're already in the "same center", they just act like they aren't.

    With today's technology, the only reason to have different Data Centers/Battlegroups/whatever the MMO of the moment calls them is due to differences in geographical position. Combining them regardless of distance will cause too much latency variance between players depending on where they're connecting to the servers from, so that's obviously no good. But when the geographical position of multiple Data Centers is the same, latency would no longer be an issue if they were combined and there's no reason to keep them separate.
    (0)
    Last edited by Vandril; 12-16-2015 at 05:32 AM.
    If you're incompetent, you can’t know you’re incompetent. The skills you need to produce a right answer are exactly the skills you need to recognize what a right answer is.
    - David Dunning

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