Quote Originally Posted by Reinha View Post
Gameplay-wise it sounds good. But personally I would find it a bit odd to "command" a sentient creature like a slave. Their intelligence is a lot closer to human races than that of chocobos, which is why we can form alliances and friendships with all the beastmen.
That's why the thread title is companion, not a slave. It's a mechanic used in many games, SWTOR and Bethesda games being prime examples, I believe it was also used in 1.0? We also have something more similar to "slaves", and those are retainers.