Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 86
  1. #31
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by G-Hand View Post
    Leg graze and Foot Graze are absolutely useless.
    I second this and I have absolutely zero idea on how you'd make it viable short of just giving it a potency.
    (0)

  2. #32
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Greedalox View Post
    I second this and I have absolutely zero idea on how you'd make it viable short of just giving it a potency.
    I recently studied up on MCH to learn it's skills and stuff (so when I party with them) and literally scratched my head when I read these two abilities. What were they thinking?
    (0)

  3. #33
    Player
    Oskurr's Avatar
    Join Date
    Jun 2015
    Posts
    15
    Character
    Pori Pori
    World
    Siren
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by VanilleFang View Post
    I recently studied up on MCH to learn it's skills and stuff (so when I party with them) and literally scratched my head when I read these two abilities. What were they thinking?
    I use the slow in a3s but that's about it.
    (0)

  4. #34
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by RiceisNice View Post
    Haymaker is MNK's strongest single potency attack sans positional...but you'll never use it in a party/raid setting. Every mob ever will be immune to feint and CC skills.
    It really is a shame that Haymaker is so poorly made. For it's potency, it seems at fist like it's going to be an amazing Dps gain... and then you realize that you will literally never use it unless the Tank loses aggro on something. That just plain sucks. They really should have thought about that before hand and maybe added a means by which Mnks could force the proc every now and then.

    As for Feint.. I'm honestly raking my brain trying to think of some kind of use for this skill... but I've got nothing. I hear Mch's and Brds might get some use from it, but it truly is starting to look like them most useless skill in the entire game...
    (0)

  5. #35
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Sleep.

    Because everything post 50 in a dungeon is apparently suffering from extreme cases of insomnia.

    Even the sleeping dragons in Aerys.

    Casting sleep on them just makes them ANGRIER.
    (4)

  6. #36
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Kabooa View Post
    Sleep.

    Because everything post 50 in a dungeon is apparently suffering from extreme cases of insomnia.

    Even the sleeping dragons in Aerys.

    Casting sleep on them just makes them ANGRIER.
    Them devs don't like us BLM's having crowd control or speed running dungeons made easy.
    (1)

  7. #37
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    For MCH:

    Blank, Leg/Foot Graze: Outside of PvP, there's little use for them in endgame. Occasionally I throw a Blank into the mix during a Wildfire burst, but it's only when I know with certainty that the enemy is immune to knockback. And the extra DPS so to speak is negligible. As for Leg/Foot Graze, I can make an argument for either one for PvP, but I'd sacrifice either for a self heal.

    For NIN:

    Mug. They took one of my favorite FF skills and made it an extremely situational skill with funky timing that's almost not worth using. Not even for the HP when using the right poison. And it's not like you can use it to guaranteed snag a worthwhile drop like a Vortex Feather, Diamond Tear, White Armor Raven Fragment, etc.
    Hyoton, because Bind. Again, I can argue it for PvP, but there's just almost no point to Bind in endgame.
    (0)

  8. #38
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by G-Hand View Post
    Leg graze and Foot Graze are absolutely useless.
    Leg Graze is your standard heavy debuff, instant cast and TP-free. It can used to immediately slow a pudding in A3S or any other time a heavy is useful, but is typically not in standard rotation.

    Foot Graze can be used immediately after Blank to crowd-control a mob. In dungeons I'll often use Blank on a mob that breaks from the group to attack a BLM or healer and knock it back into the center of the group, and then immediately follow it up with Foot Graze to keep it there until the tank hits it (or doesn't, but that's not on me). Sometimes I'll shoot it off to the side if there's fireballs everywhere, and then the tank can grab at its leisure--it largely depends on the moment. If FFXIV actually bothered to have trash encounters where CC was useful then you might see more use for FG, as well as other CC abilities like Repose and Shadow Bind, but since it's generally AoE spam to victory I find its only real use is in combo with Blank if aggro fails somewhere. Again, not a move you'll use often, but still something you might use on occasion. And who knows, maybe a t7 mechanic will make a comeback.
    (1)
    Last edited by LegoTechnic; 12-08-2015 at 05:43 AM.

  9. #39
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Februs View Post
    It really is a shame that Haymaker is so poorly made. For it's potency, it seems at fist like it's going to be an amazing Dps gain... and then you realize that you will literally never use it unless the Tank loses aggro on something. That just plain sucks. They really should have thought about that before hand and maybe added a means by which Mnks could force the proc every now and then.
    Haymaker is your strongest potency hit if positional are out of the question (usually when you're soloing or leveling). For other classes, it's just sort of bad (since you're using in place of another weaponskill) unless you're BRD.
    (0)
    ____________________

  10. #40
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by G-Hand View Post
    Shukuchi is awesome because if you need to get back fast you can. Or if your not into that you can completely negate knock backs like wash away in A3/S.
    Like a fake Dps version of Tempered Will... only better, since Tempered Will is on such a long CD that Pld's can almost never use it effectively.
    (0)

Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast