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  1. #1
    Player
    WingsOfAzrael's Avatar
    Join Date
    Jun 2015
    Posts
    239
    Character
    Emarial Artayu
    World
    Hyperion
    Main Class
    White Mage Lv 90
    whm: repose stone II/I (unless lv synced)
    ast: malefic I (unless level synced)
    sch: dissipation
    (1)

  2. #2
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by WingsOfAzrael View Post
    whm: repose stone II/I (unless lv synced)
    This is actually something I think SE got wrong with their attack spells for healers. I realize that Dps is not their jobs, and combo bonuses would be interrupted by healing casts, but it feels like every version of Stone (for example) just makes the previous version irrelevant. Stone III replaces Stone II, Stone II replaces Stone I (unless that Heavy effect comes in handy... which I don't think it ever does). It seems kind of silly. I always thought that there should be meaningful effects or debuffs granted by the spell usage (like reducing mp costs of each next spell or something like that) that would make them relevant for usage. As it is now, you just replace them on your Hotbar when you get better versions. Kinda lame.
    (4)