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  1. #21
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Kotemon View Post
    There's something of a soft limit on the total numbers of Dot and effects a single mob can have displayed. I don't know what the total applied number is or how they would rotate off when a new one is applied. My guess is the icons might be limited to about two full rows (resolution and screen size?) of status effects unless the number of displayed effects is less than the total overall. I can't recall noticing three or four rows of icons (mostly from summoners), but if the effects are still there then the icons might have fallen off from new ones. Isn't there a setting somewhere for raids that will turn on or off the status effects applied by others/parties on the target mob, leaving your own visible?
    Read the posts above. It's all explained there.
    (0)

  2. #22
    Player
    xXRaineXx's Avatar
    Join Date
    Sep 2013
    Location
    うるうるだ
    Posts
    369
    Character
    Raine Serafine
    World
    Chocobo
    Main Class
    Archer Lv 70
    As I said, this sometimes, rarely, happens during 4-man instances too.

    It's a little odd, what everyone here says has some truth to it, but something just doesn't add up... using a DoT that is already applied by someone else will overwrites theirs and vice versa. But I main as a BRD and quite often, one of two from Venom Bite and Wind Bite will fall off half way through ALL the time, while one will always stick. For example, I hit Venom/Wind Bite, Wind falls off, Venom sticks, but there is another Venom DoT from another BRD. This should be looked into further...
    (0)

  3. #23
    Player
    Zeonx's Avatar
    Join Date
    Mar 2014
    Posts
    957
    Character
    Zeon Darksol
    World
    Cactuar
    Main Class
    Lancer Lv 100
    What they should do is when people dot monsters.

    It should make the timer go up and put a 2 - 3 stack counter on the dot that way we know at least something is staying on.
    (1)

  4. #24
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Zeonx View Post
    What they should do is when people dot monsters.

    It should make the timer go up and put a 2 - 3 stack counter on the dot that way we know at least something is staying on.
    They already did his with Poison, but that's an enemy only DoT and only found in specific cases (Tamtara normal still has non stacking poison debuffs) Vulnerability Up is more common seen in stacks.

    I suppose the problem with stacking player-used debuffs is balance, specifically the possibility that the debuffer would spam the move to have the potency reach insane heights, but it would seem easy to fix
    (0)

  5. #25
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Zeonx View Post
    What they should do is when people dot monsters.

    It should make the timer go up and put a 2 - 3 stack counter on the dot that way we know at least something is staying on.
    How will you know when your windbite (for example) falls off?
    (0)

  6. #26
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by UBERHAXED View Post
    How will you know when your windbite (for example) falls off?
    Go into your chat log filters, pick a log, pick the battle list, engaged enemy, and toggle the notices for detrimental effects from you?
    (0)

  7. #27
    Player
    AkaiYoru's Avatar
    Join Date
    Nov 2014
    Posts
    10
    Character
    Akai Yoru
    World
    Gilgamesh
    Main Class
    Warrior Lv 80
    This happen to me a lot when I do Void Ark, were I put Mutilate and the icon doesn't show in the debuff bar of the boss.
    (0)

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