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  1. #171
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by kensatsu View Post
    At crying so much maybe you want your favorite tank to not be able to wear strenght accesories anymore, it would end your dramatic annoying story... and maybe shut your mouth about your tank flamme war for good...
    So much word to say so little...
    And spreading a wrong idea too. "Top tier" is not mandatory, as long as you put enough thoughts in each tank to make them more different.
    Exactly why I think "Increasing PLD DPS" is kind of a bad solution.
    And also why I think nerfing WAR is more viable. Give it some "cons" to counter its "pros".
    (2)

  2. #172
    Player

    Join Date
    Jul 2011
    Posts
    644
    1) you don't wish to not be able to stack strenght on your tank XD, so you don't argue tank dps is too high ?. it's not like PLD can't surpass a bad dps

    2) PLD rage of the halone is 260 potency, when dark and War aggro combo is 300 potency, it make the pld make less aggro/less dps in MT, why ? ^^ it's a thing realy weird even if it give a force debuff, it make a lot of pld crying... beside that it's not because i think it's weird, it's not should be like that

    3) Nerf/up the dps, nerf/up the migitation depend of the next raid direction, how do you know what need to be nerf and what need to be up , since if there any change it come with the new raid in 3.2 ? it's pretty much why SE don't have to listen to crying babies XD
    (0)
    Last edited by kensatsu; 12-05-2015 at 02:18 AM.

  3. #173
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by kensatsu View Post
    crying
    Quote Originally Posted by kensatsu View Post
    crying
    Did you just come in here to cry about what you perceive as crying or do you actually have anything to add to the discussion?
    (5)

  4. #174
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Freyyy View Post

    1 : BRD/MCH have low DPS. It's not a surprising thing that WAR can get close to that as OT in Thordan EX considering how the fight is literally tuned around Berserk's CD/duration/pacification timers. Yet, it's "getting close to" not "outperforming", and considering that it's the lowest DPS of all the DPS, it's not that bad. And considering that DRK is in the same DPS range as WAR as OT (just a little below), it's not a "WAR" thing, it's a tank thing.

    2 : BRD/MCH DPS isn't only on their numbers. They increase everyone else's DPS, as Brian_ specified it. So, without them, the other party members wouldn't be as high. It compensates for their lower personnal DPS.

    3 : You're talking about potency differences between tanks and BRD/MCH, but that makes no sense, look at MNK potencies, yet they're the current top DPS. Look at BLM potencies, yet they have very high DPS. That's because they have the toolkit and the buffs that make these low potencies do high damage. BRD/MCH have these low potencies but a LOT of offensive cooldowns, a 30% damage increasing stance, and a toolkit that favors party-DPS increase. Plus, WAR's potencies aren't that high. Only the 500 pot Fell Cleave is very very high potency, everything else is in the "average potency" range, all jobs included. Plus, their only damaging oGCD is Brutal Swing (100 pot). What makes their DPS "high" is Berserk (Maim doesn't really count, every job has something like that except PLD).

    war dont bring anything to the table i gues... being a tank.....slashing debuff ...and that -10% dmg taken...yeah thats why brd/mch do lower dps....IS NOT SURPRISING A TANK JOB does the same damage as DPS JOB? if u say so....

    30% dmg increasing stance? yet brd and mch are on the same post dps wise as 2.0 behind every1 by the same % after losing movility and gaining that AWESOME 30% boost...its awesome going from 2.0 > 3.0 and gaining nothing but a stance that force casts ....and promises 30% more dmg...30% of low dps ...is nothing.

    deliverance + maim = 25% dmg boost....+ crit on every abandon stack...+ cds ....oh and being able to regain TP of course...all that while being able to tank everything in the game with 1 button (defiance) but nah thats "balanced" i guess...

    potency here potency there.... lets talk about weapon dmg shall we?


    Wars atm have too much going for them , while others ....not so much (pld ), guess no1 remembers 2.0 ....warriors were crying left and right for buffs (that were really needed , we all agree on that) ,even pld players agreed on war buffs...guess War community isnt as friendly as PLD
    (3)
    Last edited by Warlyx; 12-05-2015 at 04:43 AM.

  5. #175
    Player
    Bashum's Avatar
    Join Date
    Sep 2014
    Location
    Alberta, Canada
    Posts
    106
    Character
    Bashum Gudd
    World
    Gilgamesh
    Main Class
    Warrior Lv 66
    I don't think anyone is disputing that the Paladin could use some help. I'd just like it to be something other than bringing them up to the same DPS level as the other two tanks. Sometimes in the pursuit of perfect "balance" classes become way too generic, I'd like to see that not happen with FFXIV.

    There have been numerous good suggestions on how to achieve this, either by having buffs they could give to the raid to increase raid dps, designing more physical based tank busters. Design encounters in such a way that the Paladin's utility is actually USEFUL.

    Oh yeah, and for god's sake, switching Oaths really shouldn't interrupt combos. I really don't see why the switch from SO to SHO needs to be such a PITA.

    P.S. not really sure why having clemency be instant cast, even if it was a long cooldown would be a problem. Hmm, a big heal, instant cast by a Paladin, long cooldown. Lay of hands anyone? Only something that's been part of nearly every Paladin's toolkit since pen and paper D&D.
    (3)
    Last edited by Bashum; 12-05-2015 at 05:53 AM.

  6. #176
    Player
    Merkava's Avatar
    Join Date
    Sep 2015
    Posts
    43
    Character
    Merkava Zero
    World
    Brynhildr
    Main Class
    Warrior Lv 70
    Boosting DPS isn't, IMO, the best solution to every balance issue in this game. I mean, like it's been mentioned before, classes like BRD and MCH are highly desired because of their raw utility (even though they have "low" DPS). SE should just issue huge utility boosts to PLD instead of buffing their DPS or nerfing WAR and DRK.

    I dunno... crazy ideas like...

    Give Spirith Within a 15 Second 5% global damage increase to the hit enemy.
    Give Temperance Will a Goat like effect during its duration.
    Remove the healing requirement from Divine Veil.
    Make Clemency Instant cast but give it a 30 second cooldown (make it oGCD).
    Increase the range of Cover and give it some other benefit.

    Dunno, stuff like that. Make PLD the support tank, it was clear SE was aiming for something like that but just ended up doing it half-assed. Make PLDs the BRD and MCH of the tank class.
    (0)

  7. #177
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Merkava View Post
    Give Temperance Will a Goat like effect during its duration.
    (3)

  8. #178
    Player
    Bashum's Avatar
    Join Date
    Sep 2014
    Location
    Alberta, Canada
    Posts
    106
    Character
    Bashum Gudd
    World
    Gilgamesh
    Main Class
    Warrior Lv 66
    Could also play Taylor swift's "Trouble - goat edition" when used.
    (2)

  9. #179
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Goats have rectangular pupils and it makes them look like hellbeasts. No wonder ancient whatevers made them into a symbol of the devil. F goats.
    (1)

  10. #180
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Brannigan View Post
    Goats have rectangular pupils and it makes them look like hellbeasts. No wonder ancient whatevers made them into a symbol of the devil. F goats.
    goats have like 340º vision ....is amazing
    (1)

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