It's almost like they have three dungeons worth of loot dropping from only two dungeons. Oh wait.
It's almost like they have three dungeons worth of loot dropping from only two dungeons. Oh wait.
Simple, SE knows people want glamour and reducing the chances of us getting it means people run it more often.
Well, back when there were three ex roulette dungeons, the loot was split up between them, so each piece of loot only appeared in two of the dungeons, but they overlapped, so none of them had the same loot tables. Now... it seems all of the loot is still appearing in two of the dungeons, except... that's all there is. So both dungeons have all of the things, and less drops from the chests compared with Neverfractal. ;_;
If I want Clear Prisms, I'll just go to the vendor and buy them. They're only 200g. I don't need Heavensward dungeons to throw them at me. I'd much, much prefer to have more chances at getting gear for me and my other party members.
And yeah, the new experts really don't like to give much gear.
have you tried sacrificing a lalafell or lalafells?
I'm also still waiting for my healer or caster chest pieces. One thing I was wondering was whether the drop chance is completely equal (i.e. healer top and MNK top have the exact same chance to drop in that final chest) or whether it's weighted so the items which can be equipped by more jobs have a higher chance. The reason this thought entered my mind is that my groups seem to get a disproportionate number of MNK tops - pure bad luck, I know - yet the healer and tank gear is shared by three separate jobs, so chances are more people in the group will want it whenever it shows up. That and every single group will have a healer and a tank, yet only a smaller number will have a MNK specifically. I often see those MNK tops dropping to the floor unwanted, which is a pity.
I've been trying for the DRG arms and legs forever, but all I ever see is MNK or NIN gear
The dungeons released in Patch 3.0 had a higher amount of equipment drops so that players can upgrade their item level on their path to, and at, level 60. However, for dungeons introduced in Patch 3.1, we took into account that many of the players will most likely own higher item level equipment than those that can be obtained from the dungeon, therefore we have set the amount to one.
Tony "Zhexos" Caraway - Community Team
oh man, I know the feeling. been doing expert roulette mostly everyday with the exception of some days without ever seeing the ninja pants which is the only thing I need to complete my ghost thief set T_T
But why change it from something players prefer to a grind players dislike?The dungeons released in Patch 3.0 had a higher amount of equipment drops so that players can upgrade their item level on their path to, and at, level 60. However, for dungeons introduced in Patch 3.1, we took into account that many of the players will most likely own higher item level equipment than those that can be obtained from the dungeon, therefore we have set the amount to one.
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