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  1. #1
    Player
    Galactimus's Avatar
    Join Date
    Nov 2013
    Posts
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    It depends on how well your tank is geared.

    If you are an i190 Tank with an i180 weapon trying to keep hate from an i209 Black Mage and Monk you'll probably need that Provoke every time it's cool down is ready. As an i209 Paladin I can't remember the last time I ever had to use Provoke due to losing hate. At this point there's no reason not to use it as a tool to pull additional packs of mobs; you just need to follow it up with a well-timed mid-battle Flash so they don't run for your healer.

    Also, Provoke does not generate any enmity at all. If the main Tank has 7,000 Emnity built up and you use Provoke it simply puts you at 7,001. After a Provoke I once pulled hate right back just by using Sheltron.
    (1)
    Last edited by Galactimus; 12-02-2015 at 02:34 PM.

  2. #2
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Galactimus View Post
    Also, Provoke does not generate any enmity at all. If the main Tank has 7,000 Emnity built up and you use Provoke it simply puts you at 7,001. After a Provoke I once pulled hate right back just by using Sheltron.
    You are right, and wrong. On the target of Provoke, it sets your aggro to the previous top aggro +1 (so, like you said 7000 -> 7001). However, on all other enemies you're aggroed to, it generates a tiny bit of aggro, just like other abilities on use (like the Shetron you used as an example).
    (2)

  3. #3
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by PArcher View Post
    You are right, and wrong. On the target of Provoke, it sets your aggro to the previous top aggro +1 (so, like you said 7000 -> 7001). However, on all other enemies you're aggroed to, it generates a tiny bit of aggro, just like other abilities on use (like the Shetron you used as an example).
    maybe just 1 enmity? after all 0+1 = 1
    (2)