Quote Originally Posted by Ashkendor View Post
Your original post said we were going toward a "cash shop heavy model," which implies that it's moving beyond cosmetic items into other categories. An example of a cash shop heavy model would be a game that offers exp boost scrolls, extra character slots, costumes with stats, enhancement protection items, and access to premium areas along with the cosmetic items like mounts and dyes. Everything we have in the cash shop is staying in one category - cosmetic.
Cash shop start off as innocent and then they test the waters and add more things to it. In a few years time I'd put gil on other services like char slots being added.

Sadly today's player is now hard-wired to be willing to pay extra for content. Just look at that cash grab that is Destiny.

I also forgot when originality typing but yes not only do you have to pay for extra retainers but you have to subscribe to them them!

We were informed that due to technical hurdles we can;t get extra inventory space and that we would get extra retainers. OK, fair enough but then when the patch notes landed we found out we had to pay extra for them - each month.

I'm all for companies making money but what SE have done to monetise the game outside of the sub is frankly disgusting. They have the morals of a f2p game, in fact f2p are more honest about it.

I wouldn't mind if they just increased the sub a little if it's not viable in this day and age.


Quote Originally Posted by Dante_V View Post
The sub model is infinitely better and FFXIV has prospered under this model.
Subscription and cash shop model with new stuff new coming out cash shop exclusive. See above.