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  1. #41
    Player
    HorseBoots's Avatar
    Join Date
    Apr 2015
    Location
    Ship 2: Ur
    Posts
    158
    Character
    Rosch Vairemont
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Kaiser-Ace View Post
    I've never crossed Mercy Stroke as a Dragoon or Lancer for even a single second.
    [SCREAMS INTERNALLY]


    (People use Mercy Stroke as a free oGCD execute for the damage, not for the HP regen. It's easily the most valuable cross-class ability from MRD.)
    (9)
    Last edited by HorseBoots; 11-30-2015 at 10:52 PM.

  2. #42
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Also begs the question what they are crossclassing...

    In order of importance for drg: Internal Release, Mercy Stroke, Second Wind, Mantra, Bloodbath

    If you're not using Mercy Stroke you're either using foresight, featherfoot, skull sunder, fracture, haymaker....all of which are just bad. Foresight arguably not bad but drg is highest melee defense anyway, it's not gonna make or break anything that's not breaking any other dps.
    (0)

  3. #43
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    I might be missing something here, but your idea for skill bloat is to basically not give any new skills for one expansion? I don't even understand what the purpose of replacing skill X from class Y with an identical job skill Z is, other than getting rid of cross-class skills just because.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  4. #44
    Player
    Kling-Klang's Avatar
    Join Date
    Aug 2014
    Posts
    482
    Character
    Kling Klang
    World
    Odin
    Main Class
    Red Mage Lv 90
    That doesnt sound fun. I rather have them make something to upgrade our current skills/add traits or something similar.
    (1)

  5. #45
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Oh right i didn't think about the free raise from fairy...
    And putting a CD on it prevent multiple raise
    ...

    Hum...
    (0)

  6. #46
    Player
    ZanzhizExaverion's Avatar
    Join Date
    Oct 2013
    Posts
    330
    Character
    Zanzhiz Exaverion
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    A lot of people don't want skills. But when time comes around, when we get levels and no new skills in 4.0 people will be raging that their class didn't change.

    I think we should get 5 levels. 65, 3 new skills, 5 new traits. 3 skills doesn't bloat all too much. I think it would fill up 3 hotbars perfectly for MOST classes. RIP SCH/SMN/BRD
    (0)

  7. #47
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    I don't mind them adding new skills if they deprecate some of the others; for example, Stone 3 wasn't a problem as I just threw Stone 2 on an alternate bar for when I'm synced. It's when they keep adding a bunch of equally-desirable spells with no overlap with others that things get really untidy.

    I agree that traits are less annoying when synced than locking spells away entirely.

    Not really in favour of the idea of removing cross class skills for the reasons other people are stating. Swiftcast, for example, isn't just a quick raise to me; it's a constant lifesaver in PVP and arguably more important than a good chunk of my actual job-specific toolkit on its own. Giving a faster raise wouldn't be a very attractive trade-off. You would struggle to give me anything that compares other than an even-stronger version of the exact same ability, which renders the task pointless.

    If we could upgrade or combine cross class skills we already unlocked to make new ones, maybe there's some potential there. Especially for the jobs which don't actually have a full set of great cross class skills to choose from anyway. I know my poor MCH wouldn't mind having some of those important self-buffs combined to save on crossbar space and fiddling mid-fight.
    (1)

  8. #48
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by HorseBoots View Post
    [SCREAMS INTERNALLY]


    (People use Mercy Stroke as a free oGCD execute for the damage, not for the HP regen. It's easily the most valuable cross-class ability from MRD.)
    don't worry, not all dragoons are bad.
    (0)

  9. #49
    Player
    Naria's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    1,137
    Character
    Naria Starcatcher
    World
    Sargatanas
    Main Class
    Sage Lv 100
    I would prefer new traits that modify skills we have already. For instance Stone II is only really used now while leveling or level capped, a trait could change that so the skill would be useful again. From a whm perspective I would like to avoid an XI situation where I'd have dozens of spells learned at cap but only used a fraction of them regularly, since many of them were just more powerful versions of the same spell.
    (0)

  10. #50
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    I really don't think this would be a good idea at all.

    If you remove cross class skills and replace them with 5 job specific skills, you're creating skill bloat on the jobs, but more importantly removing the last vestige of character customization.
    (0)

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