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  1. #11
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    I understand what Yoshida is saying when he thinks the community wouldn't be able to handle an in-game parser responsibly. He's most likely talking about NA and EU. I wouldn't be surprised. With games like DC Universe Online around with EXACT public in-game damage parsers(It gives you the exact number, not a rounded one. It's a calculator), I have a feeling on what the community turn into if it was added. People getting kicked for low heal or damage numbers was a daily thing. Getting fired on for having low dps. There were DPS requirements: "LF Gadgets DPS MUST DO 1.5mil DMG G2G". DCUO was built around the dang scoreboard(parser) and it probably has the craziest community ever.

    I can see a personal parser helping but then be easily abused because y'know... we're us.

    PF: "LF ilvl195 DRG 1.4K DPS IF LIE KIK AND BLACKLIST"
    Join party: "What's your DPS average?"
    "What's your DPS average?"
    "What's your DPS average?"

    All day. I don't wanna hear that mess. I'm fine with the enmity list. If there's an ilvl209 monk(In Savage gear since they do tend to be better than non-endgame 209's. Just observations) and I'm getting more hate on the boss as an ilvl200 DRG, I'm just better. That's that.

    I don't really want it that bad or need it. To be honest being a PS4 player and ilvl200 beating full ilvl210 + Thordan weapon guys makes me feel good inside...


    And most of them didn't use enmity-reducing skills. One NIN threw a smokebomb on me once... still beat eeem doe. Most BRDs/MCHs and SMNs/BLMs I go against don't use them. I never see DRGs doing Elusive jump.

    If you're in Void Ark on... the 3rd boss. You got a MNK in half ilvl200-210, never died once and is in 6th or 7th place.. no parser required that player is just bad..
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    Last edited by Toguro; 11-30-2015 at 05:16 PM.