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  1. #41
    Player
    MrsFluffyButt's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    339
    Character
    Al'tani I'rieseith
    World
    Omega
    Main Class
    Paladin Lv 70
    Quote Originally Posted by AriaEnia View Post
    Aggressive Sundrop dance for female characters.
    Pass, the sundrop dance is based on the irl hakka dance. SE got it spot on.
    (1)

  2. #42
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MrsFluffyButt View Post
    Pass, the sundrop dance is based on the irl hakka dance. SE got it spot on.
    I don't think that matters. The topic at hand was to discuss what players personally wanted to see changed. Whether the dance is accurate or not really makes no difference to the person wanting to see it changed.
    (12)

  3. #43
    Player
    MugenMugetsu's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    334
    Character
    Mugen Mugetsu
    World
    Mateus
    Main Class
    Bard Lv 60
    Quote Originally Posted by Dante_V View Post
    Also a real jump would be nice rather than the "illusion" of a jump we have now and not a single mechanic or move in this game utilizes it. It's almost completely aesthetic from a rational perspective.
    The Cuchulainn fight in Void Ark requires that you jump onto the hovering platforms to stay out of the poison that covers the entire floor when Cuchulainn uses the attack that causes that to happen. So there's one mechanic as an example that requires jumping to avoid it.
    (2)
    Quote Originally Posted by 314159265358979323846264338327 View Post
    Oh boy, I can't wait for the update where Ramuh drops out of the sky like "sup dawg, we gon fight up in dis tree to see who da most swoll in da woods".
    "Be excellent to each other."

  4. #44
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by MugenMugetsu View Post
    The Cuchulainn fight in Void Ark requires that you jump onto the hovering platforms to stay out of the poison that covers the entire floor when Cuchulainn uses the attack that causes that to happen. So there's one mechanic as an example that requires jumping to avoid it.
    I think what he means is some that recognizes the fact that we jumped or are in the air other than a platform. As anyone who have used shukuchi or tried jumping an attack will tell you, we are seemingly immediately glued to the ground, then dragged long it.
    (3)

  5. #45
    Player Fourbestintoner's Avatar
    Join Date
    Sep 2015
    Posts
    758
    Character
    Melodiane Valerian
    World
    Masamune
    Main Class
    Black Mage Lv 42
    Quote Originally Posted by Millerna View Post
    Change the poison debuff icon so it doesn't look like a penis
    Good enough reason to not change it!

    Quote Originally Posted by Dante_V View Post
    Also a real jump would be nice rather than the "illusion" of a jump we have now and not a single mechanic or move in this game utilizes it. It's almost completely aesthetic from a rational perspective.
    I'm not certain, but I think some mechanics in the Navel can be avoided by jumping, geocrush and weight of the land maybe.
    (0)

  6. #46
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Fourbestintoner View Post
    I'm not certain, but I think some mechanics in the Navel can be avoided by jumping, geocrush and weight of the land maybe.
    Nope. They can't.
    (3)

  7. #47
    Player
    NoahArks's Avatar
    Join Date
    Jun 2013
    Posts
    232
    Character
    Asuna Okawa
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Return of the 1.0 graphics. PS4 is actually able to handle it.
    (7)

  8. #48
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,770
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    We have DX11 now so High res textures.
    (3)

  9. #49
    Player
    NoahArks's Avatar
    Join Date
    Jun 2013
    Posts
    232
    Character
    Asuna Okawa
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Quote Originally Posted by Vespar View Post
    We have DX11 now so High res textures.
    "high res textures". These are still pretty damn bad. Define your high res, considering it doesn't really look amazing even for something that was released 3 years ago (yeah, yeah. Officially 5...)


    [EDIT] Here is a 1.0 cutscene. It ten times better than the current FFXIV. Not saying 1.0 was better, but things like the cutscenes and the way the story is told is a lot better.
    https://www.youtube.com/watch?v=oD45euKWO1U
    (4)
    Last edited by NoahArks; 11-28-2015 at 08:54 AM.

  10. #50
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Mmm just one? That's tough.

    Fixed hair and tail clipping is pretty high up there. That, and some of the weird animations that bard gets using minuet sometimes.

    More weather patterns would be cool too.
    (2)
    Last edited by Avidria; 11-28-2015 at 09:19 AM.

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