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Thread: #WEAPONS?!

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  1. #1
    Player
    Aura_Shurifon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    333
    Character
    Aura Shurifon
    World
    Ragnarok
    Main Class
    Conjurer Lv 98
    I think there could have some horizontal progression if the stats weren't that focus on weapon damage and main stat.
    I'll take an example from the DRG current "stat weight". Those are not perfect, but show the idea.
    WD : 10.625
    STR : 1
    DET : 0.139
    Crit : 0.162
    SS : 0.104
    With those data, you can see that 88.32% of your DPS comes from WP, 8.31% from Main stat (str) and the cumulated second stat give a womping 3.37%
    This means, a weapon with those stats :
    WP 100, STR 100
    would be 96.63% as effective as a weapon with those stats :
    WP 100, str 100, Crit 100, det 100, ss 100 (which is already "incredible second stats")

    I would rather have, at least a distribution like this : WP 50%, main stat 25%, 7.5% For each other stats. This would still be a bit meh, but still a better stat weight for a better itemization.
    (3)
    Le craft, c'est la vie ! || Craft is Life !

  2. #2
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Aura_Shurifon View Post
    I think there could have some horizontal progression if the stats weren't that focus on weapon damage and main stat.
    I'll take an example from the DRG current "stat weight". Those are not perfect, but show the idea.

    With those data, you can see that 88.32% of your DPS comes from WP, 8.31% from Main stat (str) and the cumulated second stat give a womping 3.37%
    This means, a weapon with those stats :
    WP 100, STR 100
    would be 96.63% as effective as a weapon with those stats :
    WP 100, str 100, Crit 100, det 100, ss 100 (which is already "incredible second stats")

    I would rather have, at least a distribution like this : WP 50%, main stat 25%, 7.5% For each other stats. This would still be a bit meh, but still a better stat weight for a better itemization.
    Yeah, the secondary stats definately need another look, right now they are pathethic in not just damage, but their own actual functions as well.
    (0)