But not everyone likes MOBAs.Everybody in this thread keeps hating on F2P. Calling it Free to Lose, Pay to Win, whatever.
Yep! And that explains why to this day, FF14 and WoW are the two biggest video games played on computer. Certainly, there's no possible way that a free to play game could ever succeed, or be balanced in a way that you can achieve play at the absolute highest level without ever spending a dime on the game. SURELY there's no possible way that they could succeed if they just pushed you to spend real money on things to speed up grinding a bit, or by giving you amazing cosmetic changes to your character that you'd actually WANT to spend money on. No game has ever been able to do that before.
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Clearly, the best Final Fantasy character is Locke Cole.
Glamour is TRUE ENDGAME
You're missing the point. League found a way to become literally the most played video game in the world while humoring the F2P market. There are zero pay to win mechanics in the game, and everything that influences the actual game balance you get either through leveling up or buy through IP. RP just allows you to buy specific champions, skills, and rune pages.
It's not impossible, it's not even really all that HARD. Just make content that your players are willing to spend money on.
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