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  1. #1
    Player
    Astral145's Avatar
    Join Date
    Mar 2015
    Posts
    375
    Character
    Astral Flame
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    What the devs need to do is simply get rid of the stance dance nonsense. I can see keeping the OT DPS stance when they don't want to take agro from the MT but at the very least they should combined the DPS and tank stance for Main Tank and lose the dps loss in Tank stance. So that way Tanks can focus on what they need to do and still keep that dps up. They should also allow Vit to be the dmg stat on top of hp gain.

    They need to add acc to healers gear and simply get rid of the dps stance. They should also allow mind to be there dmg stat.

    The devs can easily work it so that tanks and healers will never do as much dps as damage dealer class. Devs fix your game
    (16)

    Were numbers invented or discovered? How many Moogles does it take to make Kuponut rum? Answer: zero... They will give you a quest to make it.

  2. #2
    Player
    Alex_Lenderson's Avatar
    Join Date
    Aug 2014
    Posts
    272
    Character
    Alex Lenderson
    World
    Zalera
    Main Class
    Conjurer Lv 62
    Quote Originally Posted by Astral145 View Post
    What the devs need to do is simply get rid of the stance dance nonsense. I can see keeping the OT DPS stance when they don't want to take agro from the MT but at the very least they should combined the DPS and tank stance for Main Tank and lose the dps loss in Tank stance. So that way Tanks can focus on what they need to do and still keep that dps up. They should also allow Vit to be the dmg stat on top of hp gain.

    They need to add acc to healers gear and simply get rid of the dps stance. They should also allow mind to be there dmg stat.

    The devs can easily work it so that tanks and healers will never do as much dps as damage dealer class. Devs fix your game
    What? Stance dance is a simple *SUPER SIMPLE* mechanic. Might as well ask them to get rid of all oGCDs and stack them into your primary rotation so you don't have to click as many buttons...
    (1)