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  1. #101
    Player
    Blessedbythesun's Avatar
    Join Date
    Sep 2014
    Posts
    175
    Character
    Sora Kysuke
    World
    Adamantoise
    Main Class
    Scholar Lv 90
    I feel like there should be a correction made. Yes, it is normal for healers to DPS in this game. Yes, il should be encouraged. Yes, it has become expected to aid DPS in certain content.

    But no, it is not a necessity in most of party based activities. no, you shouldn't DPS because DPS enthusiasts expect it at all times. No, you shouldn't be judged as a terrible player if you are not DPSing.
    (1)

  2. #102
    Player
    JonBigwood's Avatar
    Join Date
    Nov 2013
    Posts
    415
    Character
    Jon Bigwood
    World
    Odin
    Main Class
    Gladiator Lv 80
    I think they should not have kicked without talking previously. Very bad lack of communication.

    But also in a low level place like Copperbell Mines it does not make that much sense to let HP go low just to DPS a bit more when you can easily have all in higher HP and also DPS. It is a very easy low level place, you don't need to pass any hard DPS check to survive (well, in no dungeon you have to.) In low level places you can expect to meet people with not a lot of experience too.

    Vote kick just needs one player to vote yes plus the one who started in a 4 man place.
    (1)

  3. #103
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    422
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Blessedbythesun View Post
    I feel like there should be a correction made. Yes, it is normal for healers to DPS in this game. Yes, il should be encouraged. Yes, it has become expected to aid DPS in certain content.

    But no, it is not a necessity in most of party based activities. no, you shouldn't DPS because DPS enthusiasts expect it at all times. No, you shouldn't be judged as a terrible player if you are not DPSing.
    Yes you should. You're slowing the group down. You're objectively worse at the game than a healer who does dps, as measured by clear time and contribution. The most painful party composition is a paladin and a healer that doesn't dps, because then you have two people not doing any dps and that's just not acceptable given how little healing a good paladin needs.

    This isn't a game with choices, you don't get to decide your playstyle. There is a right way to play a class, and everything else.
    (3)
    Last edited by Immut; 11-23-2015 at 11:43 AM.

  4. #104
    Player
    Blessedbythesun's Avatar
    Join Date
    Sep 2014
    Posts
    175
    Character
    Sora Kysuke
    World
    Adamantoise
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Immut View Post
    -snip-
    Yet you forget that healer DPS was not taken into consideration in the creation of any of the content and you also ignore the fact that it's part of the reason why ACC was removed from or gear and possibly a reason why SCH are faced with less crit gear. There is no "right way" to play in that regard. It's just the elite raiding community have found a way to maximize each role and everyone one else is expected to replicate the same.

    It's like forcing a healer to solo heal in coils in 2.0 because some one else managed to do it.

    It just so happens now in 3.1 that the new dungeons are so easy at 190+ that healers have nothing better to do but DPS with the all the down time.
    (2)

  5. #105
    Player
    Starbirth's Avatar
    Join Date
    Nov 2014
    Posts
    89
    Character
    Nebula Starbirth
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    Just make it so cleric stance cant be turned on or off during a fight ffs.








    ...while your at it change str accessories to.
    (2)
    Last edited by Starbirth; 11-23-2015 at 02:19 PM.

  6. #106
    Player
    SulwynCaliope's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    430
    Character
    Sulwyn Caliope
    World
    Tonberry
    Main Class
    Scholar Lv 70
    I want SE to give healers some real support capabilities that we can play with during downtimes instead of twiddling our thumbs in between heals. We're being forced to DPS because besides healing and DPSing we don't have any other tools to play around with.
    (0)

  7. #107
    Player
    l1nk's Avatar
    Join Date
    Jul 2015
    Posts
    91
    Character
    Rafal Chmiel
    World
    Phoenix
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SulwynCaliope View Post
    We're being forced to DPS because besides healing and DPSing we don't have any other tools to play around with.
    <dirty lala>Well... I did laugh a bit at this one</dirty lala>
    (0)

  8. #108
    Player
    Claymore65's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    163
    Character
    Cress Valorblade
    World
    Mateus
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Immut View Post


    The game literally tells you that it's part of your job.
    I was just about to point this out. The Conjurer questline is literally about a healer who doesn't want to do anything but heal, and it's shown to be a very bad idea. The lore is supposed to give you an idea on how to play your class. There's a reason it claims Warriors are not just about killing things, protecting their allies is even more important (since they're tanks).

    But yeah, like others have said, it's all about communication. I think doing 0 DPS isn't very useful. If you're just standing around, doing nothing, you aren't really contributing. Throwing an Aero or some DoTs isn't going to hurt, even if you don't feel like Stance Dancing. When you're new especially, it's totally fine to just not use Cleric Stance, but that doesn't mean you can't throw in some attack spells when everyone's health is pretty high.

    However, I do think some healers are too focused on DPS, and sometimes forget they should even heal. It's all about a balance, and the trust you have with the tank. Some tanks get uneasy when they're below 50%, others only get scared when they're below 5%. Some (foolish) tanks freak out if they're below 90%. It's all about trust.

    When you're in Duty finder, you have to find a balance that works. For me, it's around the 30% mark. I've found most tanks feel comfortable around there, since they're unlikely to go down in a single crit or dodgeable AOE. If I trust my healer, I don't care how low I get, since he'll keep me alive in the end.
    (2)

  9. #109
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Immut View Post
    Yes you should. You're slowing the group down. You're objectively worse at the game than a healer who does dps, as measured by clear time and contribution. The most painful party composition is a paladin and a healer that doesn't dps, because then you have two people not doing any dps and that's just not acceptable given how little healing a good paladin needs.

    This isn't a game with choices, you don't get to decide your playstyle. There is a right way to play a class, and everything else.
    No - there are many right ways to play. Slow is not wrong or bad (as long as it is not ridiculosly super-slow.)
    (0)

  10. #110
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    422
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by MistakeNot View Post
    No - there are many right ways to play. Slow is not wrong or bad (as long as it is not ridiculosly super-slow.)
    Nobody posts a video of an 89 minute Fractal and says "look how good we are at this game".

    Quote Originally Posted by Blessedbythesun View Post
    Yet you forget that healer DPS was not taken into consideration in the creation of any of the content and you also ignore the fact that it's part of the reason why ACC was removed from or gear and possibly a reason why SCH are faced with less crit gear. There is no "right way" to play in that regard. It's just the elite raiding community have found a way to maximize each role and everyone one else is expected to replicate the same.

    It's like forcing a healer to solo heal in coils in 2.0 because some one else managed to do it.

    It just so happens now in 3.1 that the new dungeons are so easy at 190+ that healers have nothing better to do but DPS with the all the down time.
    Yeah that's one of the lies Yoshi tells people in interviews to make them feel better about being bad. You honestly think tank and healer dps isn't being taken into account when it can change raid dps by 10-15%? When A3S exists at ALL? They'd be pretty bad at game design if that were true. When it comes to faceroll content like 4 man dungeons and alex normal, they don't take healer dps into account because they specifically make this content so bads can beat it. You can beat fractal doing 300 dps. It is entirely possible to do that. That's why they don't take healer dps into account for that level of content, because they aren't even really designing it for dps dps.

    This is an attitude I can not understand. The willingness to not be better at the game. Games exist for you to be good at, that should always be the goal. MMOs are unique in that they reward time spent more often than player skill, but in every other final fantasy game you would be spamming the crap out of Holy and lamenting all the wasted turns your white mage had nothing to do. That's why everyone loved red mage in games that were not FFXI. Because they were a white mage that wasn't fucking useless.
    (3)
    Last edited by Immut; 11-23-2015 at 11:50 PM.

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