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  1. #1
    Animations take time to do in which the ff14 dev team dont have time to do because they have other things to work on to get this off the bare bones state.
    (0)

  2. #2
    Player
    Tadacho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    183
    Character
    Hikai Tadacho
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by thepinksupervisor View Post
    Animations take time to do in which the ff14 dev team dont have time to do because they have other things to work on to get this off the bare bones state.
    Exactly. Think of the battle lag you experience already? SE has said this lag is primarily down to the animations. And yet you want to add even more user-controlled animations?

    When they add jumping, class-specific weapon animations and being able to cast whilst running, maybe you'll be happy, but surely you can see that adding anything as dramatic as what you want isn't going to achieve anything?

    It's a nice idea in theory and I'm sure it looks awesome in your mind's eye, but quite frankly it's just not feasible for this game. It doesn't fit in with the style and tone, it completely undermines SE's whole "positioning and strategy" ideology and would only add more problems than what it would solve.
    (3)
    Last edited by Tadacho; 09-19-2011 at 04:59 PM.