


I define a spell as something that needs MP to use, the cast bar is irrelevant to that denifiting as Scathe and Arero have mo cast bar and certain weaponskill gain a cast bar in certain circumstances
Speaking of whuch I define weapon skills as skills requiring TP, both must also be on he Global Cooldown to count as their respective catogories.

Agreed. That would be like saying that Ruin II isn't a spell simply because it's an instant cast. It costs mana, and is therefor a spell.I define a spell as something that needs MP to use, the cast bar is irrelevant to that denifiting as Scathe and Arero have mo cast bar and certain weaponskill gain a cast bar in certain circumstances
Speaking of whuch I define weapon skills as skills requiring TP, both must also be on he Global Cooldown to count as their respective catogories.

I was thinking of casting auras to define what "element" the spell is. Clemency uses the rainbow "unaspected" aura, cure uses the "wind" aura, etc. Wasn't trying to imply that they aren't actually spells.I define a spell as something that needs MP to use, the cast bar is irrelevant to that denifiting as Scathe and Arero have mo cast bar and certain weaponskill gain a cast bar in certain circumstances
Speaking of whuch I define weapon skills as skills requiring TP, both must also be on he Global Cooldown to count as their respective catogories.
Mostly because that's what were were talking about previously.
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