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  1. #6
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by ChiefCurrahee View Post
    You don't engage mobs when selecting target.

    You only engage mobs after selecting and confirming selection.

    Either you are unaware that you have actively engaged a mob, or you are exaggerating.
    ok went in there and tested it because i remember these issues before. The problem is that "confirming" is the act of bringing up your battle menu, which would be fine, except the favt that you bring up your skill ui, not only for battle but also for buffs, cures, etc. so if you are switching between monsters while looking for your cure skill, or raging strike, or trying to chakra yourself after you die, you will hit whatever you have targeted, people who play with a lot of macros are probably less likely to have any issues since it doesnt bring up the action bar.

    Its a bad design that merely looking at your skill bar list, or even bringing it up to scroll to a different ability, automatically puts you in AA mode. Especially when you look at the old system where having something targeted did nothing at all, you would often target things just to pull up your menu and do a buff fast, when nothing is close it starts on you, but when something else is close it locks on that.

    Looking at it carefully, this looks to be one of the things where a lot of play was tweaked around a different mechanic, and doesnt gel as well because some rules changed.

    They either need to make it so pulling up your action bar doesnt initiate AA on a selected target, or make it so that AA uses a different mechanism to officially trigger. They should probably put something into place that signals to the user that the guy is going to actively AA now. Its more clear when you have a button that says attack, or AA, but if your not doing that some sort of different stances when in AA mode or something could also work. Its still needs a lot of tweaking imo

    as a side note this also means you are even more likely to AA a monster that you are trying to do something special too, if you are close enough, like sleep, paralyze, bind etc. because it requires you to go open your action bar, and have the monster targeted. You can probably get around this by using macros with subtarget commands, once/if thats enabled, but its still pretty counter intuitive and awkward design wise.
    (3)
    Last edited by Physic; 09-17-2011 at 11:13 PM.