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  1. #1
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    I cordially disagree. Call me selfish, but due to my wife and I working closely together and both being omnicrafters, I am OK with the current Specialist system and recipes. The Specialist system does seem to need more development, and hopefully we'll see that in 3.23.15 in December or 3.2 next year.

    I do understand that others will have legit reasons to disagree.
    (5)
    Last edited by Silverbane; 11-11-2015 at 07:04 AM.

  2. #2
    Player
    Seyb's Avatar
    Join Date
    May 2015
    Posts
    572
    Character
    Blain Adamant
    World
    Twintania
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Silverbane View Post
    and hopefully we'll see that in 3.2 in December.
    I feel the need to correct you. Big patches are released approximately every three months. So 3.2 will not arrive before February. What you mean is patch 3.15 (introduction of the relic weapons).

    As for specialisation. I thought all big crafters had lots of alts? The recipes are easy and needed some kind of gate. It's better than a weekly gate if you ask me...
    (0)

  3. #3
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by Silverbane View Post
    I cordially disagree. Call me selfish, but due to my wife and I working closely together and both being omnicrafters, I am OK with the current Specialist system and recipes. The Specialist system does seem to need more development, and hopefully we'll see that in 3.23.15 in December or 3.2 next year.

    I do understand that others will have legit reasons to disagree.
    See that's almost like saying I have two accounts though. Because between you two you have 6. So the current changes have relatively little impact on you. All the current system does is annoy anyone who doesn't like or want to partner with someone else to make extra items.

    IF IF IF, they had made a distinct number of interesting items available to all specialist skills, and the selection had good meaning then they would start to have something to really segregate and force crafters to focus... with this said I'm not jump up and down a fan of such a system simple because they started in the world of omnicrafting and I prefer it that way. Its hard to give up a huge chunk of crafting unless I gain some meaningfully bonus out of doing so. Right now there just appears to be no bonus. It just feels kind of sucky.
    (3)
    Mama Kat of Terra Salis on Ultros: http://terrasalis.guildwork.com/
    My Youtube Videos: https://www.youtube.com/KatrisaAshe/videos
    Terra Magazine Articles - http://goo.gl/t7mwll