Disciple of the Grimoire: A Summoner Starter Guide
by Feli Skylar of Odin (EU)
Learning the Art (Levels 15 to 30)
The Starter Rotation
Below is the opening single target rotation for Arcanist, beginning from
Level 15. I’ve highlighted oGCD abilities in italics, which will be a persistent trait throughout this guide.
Bio II* -> Miasma -> Bio ->
Energy Drain -> Ruin spam -> refresh Bio -> refresh Miasma -> Ruin spam
*Available at Level 26
Once you get to the ‘Ruin spam’ stage, your general gameplay becomes a priority system where you:
1. Refresh your DoTs (Miasma at 3-4 seconds remaining, and Bio at 1 second remaining)
2. Refresh Aetherflow (assuming you have no stacks available, otherwise use those first, then refresh)
3. Ruin spam if the above two conditions have already been met.
To elaborate further on #2, at
Level 20 you gain the Aetherdam trait, meaning each use of Aetherflow will give you 2 stacks instead of 1. Or, in other words, two Energy Drains per Aetherflow use. This means that whenever you’re in a situation where you have one stack left, and Aetherflow is close to being available, then you wait until it’s off CD, spend that stack on Energy Drain and refresh Aetherflow immediately after. For example:
Ruin spam -> refresh Bio ->
Energy Drain ->
Aetherflow -> refresh Miasma -> refresh Bio II -> Ruin spam
Notice how the Energy Drain and Aetherflow refresh took place between refreshing Bio and before you had to refresh Miasma? As Bio is an instant cast ability, that gives you 2.5 seconds (because of the GCD) where you have time to use up to two oGCD skills in succession during that window, setting you up in time to refresh Miasma in one smooth motion once the GCD ends. Other instances in which you can take advantage of Bio in this way are:
refresh Bio (GCD begins) ->
Energy Drain -> (GCD ends) use GCD ability
refresh Bio (GCD begins) ->
Aetherflow -> (GCD ends) use GCD ability
Meanwhile, at the same level you gain an extra Aetherflow stack, Emerald learns a new skill:
Downburst, giving you your first AoE ability. Speaking of which, the initial AoE rotation for Arcanist is as follows:
[Bio II -> Miasma -> Bio] on first target -> [Bio II -> Miasma -> Bio] on second target -> [Bio II -> Miasma -> Bio] on third target, etc.
Once you have all 3 DoTs up on all targets, you can revert back to the 3 priorities listed above as you Ruin spam your main target. Once that target dies, then repeat with your new main target, and so on.
It’s during the Ruin spam stage that you fit in Downburst (make sure you have a keybind for it), like so:
Ruin (Downburst) -> Ruin -> Ruin -> etc.
Being a pet skill, using it during the Ruin animation/cast bar will not interrupt your spell. It does not have to be strictly done during your first Ruin cast, but do aim to fit it in as early as possible. With a cast time of 3 seconds, be wary of using Downburst on a mob with very low HP lest they die before Emerald has completed the cast, effectively wasting the skill.
Understandably, performing your opening AoE rotation will feel tedious, but this burden will change once you reach Level 30 and gain the ability
Bane after completing your final class quest. At the cost of an Aetherflow stack, Bane will spread your applied DoTs from your current target onto all surrounding targets within an 8 yalm range. However, after 3 targets, the DoTs spread will only do 50% damage on the fourth enemy and beyond. It also comes with a 15% chance of the transferred DoTs having their durations reset to full, but only on a mob by mob basis.
Originally, this ability only had a target limit of 4 - including the source the DoTs were spread from. With the removal of this cap Arcanist (and by extension, Summoner) is now very useful in dungeon runs compared to before, as well as in raid scenarios where there are more than 4 enemies.