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  1. #51
    Player
    Rizon's Avatar
    Join Date
    Mar 2011
    Location
    Quincy, Il
    Posts
    938
    Character
    Rizon Cerberus
    World
    Hyperion
    Main Class
    Marauder Lv 81
    Quote Originally Posted by SlackiePie View Post
    Some really great ideas on this thread. I hope this gets noticed =D
    There has been a similar thread on the forums since March. These ideas plus many more were broached there......and ignored by SE there.

    http://forum.square-enix.com/ffxiv/t...-RMT-situation.
    (3)

  2. #52
    Player
    NinjaDante's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    74
    Character
    Dante Prime
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Any attempt to combat RMT that inhibits normal players is poorly conceived and detrimental to the game. For example the fact that you can't friend your own alts, or this limit on friend requests, SE needs to put the power to deal with RMT in player's hands rather than just limit what everyone can do. I'd rather get more gilseller tells than have what i can do be limited
    (0)

  3. #53
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Nadirah View Post
    Have half the static friend you instead.
    Yeah that wasn't that serious of a complaint; but @ 5 a social person could end up meeting someone and find you're both out of your allotment for the day. RMT operate by being able to send hundreds of these tells. They play the numbers game; there's only a very low % of people they tell that'd even consider their offer. 5 or 7 or 20 request allowances in a day would still wreck how RMTs use it.
    (0)

  4. #54
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by NinjaDante View Post
    Any attempt to combat RMT that inhibits normal players is poorly conceived and detrimental to the game. For example the fact that you can't friend your own alts, or this limit on friend requests, SE needs to put the power to deal with RMT in player's hands rather than just limit what everyone can do. I'd rather get more gilseller tells than have what i can do be limited
    Limitations to normal people because of disruptive crowds is a normal thing that everyone everywhere has in place, be it IRL or in-game. It's why we have currency, it's why we have virus scans, it's why we have laws, etc. In a perfect world, relying on players to police themselves in this day and age would be great... but reality would show itself immediately. I swear, I wouldn't even trust a single random person on this game with holding 1 gil. I really don't see the big deal on the 5 friend request daily limit too, given that unless you FR 6+ people every single day, you're probably going to live through this. Worst case, they could befriend you instead. Besides, if that were the case, your Friend's List must already be full.

    Having said this however, I'm still very much in the mind that this was a pointless limitation to make and simply affects legit players more than the intended target. As I said in a different thread, this change is one based on the idea of being inconvenienced enough to stop or slow an action. RMT operate almost exclusively on bots to do their farming and advertising. They do not stop doing what they're programmed to do. Bots do not feel inconvenienced.
    (1)

  5. #55
    Player
    Naruil's Avatar
    Join Date
    Apr 2015
    Posts
    31
    Character
    Naruil Arcamel
    World
    Exodus
    Main Class
    Lancer Lv 60
    In a 5 month span I have gotten 1 friend request from a RTM and that was last week. It's the tells that are are my biggest problem. Every day I get a tell evry 5-20 minutes. My black list is full and nun seem to be banded. Dear me if I clear it out my black list for the ones I'm getting recently, the ones I removed off it probably start sending me more tells again. -.-
    (0)

  6. #56
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    I believe that, yes, the friend req limit will help to curb the RMT activity. But it will only do this for friend req related RMT activity when the larger and more consistent issue seems to be with /tells. In fact, I'd wager that with the enforcement of /tell activity being as lax as it is all we're going to see is the RMT sellers who do use friend reqs just switching to /tell, which will at best just shift the problem if not make things even worse.
    (0)

  7. #57
    Player
    Zeonx's Avatar
    Join Date
    Mar 2014
    Posts
    957
    Character
    Zeon Darksol
    World
    Cactuar
    Main Class
    Lancer Lv 100
    No they will delete the character then invite again.
    (1)

  8. #58
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 90
    The answer to that question is a firm and decisive maybe.
    (0)

  9. #59
    Player
    AeraLure's Avatar
    Join Date
    Aug 2015
    Posts
    246
    Character
    Aera Lure
    World
    Cactuar
    Main Class
    White Mage Lv 60
    It'll make no difference at all. Might reduce friend requests slightly but at this point I don't think SE even cares about RMT and just does the bare minimum so we don't get too upset about it. There are great ideas in this thread and the one linked from March that would actually make a difference and nothing has been done.
    (1)

  10. #60
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    I would agree if this hasn't been a constant issue that has plagued MMO's since its inception. It just comes with the territory. There's little to nothing that we can actually do to circumvent it that doesn't impede on the freedoms of actual players. Being too forceful and invasive will just do more damage than help.
    (0)

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