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  1. #21
    Player
    416to305's Avatar
    Join Date
    Feb 2015
    Posts
    390
    Character
    Psycho Bunny
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Yes I have to admit I didn't give spear enough of a chance until just today. For some reason I had it in my head it only benefited tanks, maybe because I didn't really have many abilities myself that I needed it for. I just clued in that I can use it right before Collective Unconscious and it cuts almost 20 seconds off of it which is pretty sweet, or even on LA it takes it from 2 minutes to a minute 40 seconds. I've been using it a lot more now, also since the one poster mentioned MCH and I remembered how many some DPS classes have. I don't mind it at all now!
    (0)

  2. #22
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    While the spear is not useless and can be used tactically, I agree it should be retroactive, it's not like we can pick the spear out of a hat and have it at the time when we know someone is going to use a cooldown and that's the major problem with it, cause you'll never spread the spear when you can shuffle it or just get rid of it. If it worked retroactively when you do draw it you could say "ok, I know that pld just used hallowed ground, this could be good for him".

    It's far too situational as it is to be an RNG based thing. It would become a great card right up there with balance if upon use it instantly cut down all cooldowns that had already been used and then for the duration cut down any other cooldowns that were used.

    There's been more than a few times where I've said to myself, "damn it I've not been monitoring everyone's cooldown use... Who am I supposed to use this on? Why can't it just reduce already used cooldowns too?".
    (2)
    Last edited by Cabalabob; 10-24-2015 at 06:43 PM.

  3. #23
    Player
    416to305's Avatar
    Join Date
    Feb 2015
    Posts
    390
    Character
    Psycho Bunny
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    That's why I only use it on myself now before popping Collective Unconscious or any of my other cooldowns, even holding it and then using it before doing Draw so that I can draw another card much quicker next. It's a gamble using it on anyone else, so I hold it or use it right away just on myself where I know it will actually be beneficial.
    (0)

  4. #24
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    This would indeed be a nice change, luckily I mainly play alongside a SMN that I know, so I try and time it to make her Aetherflow pop more often but it would be nice if this change went live >.<
    (2)

  5. #25
    Player
    pushin_tin's Avatar
    Join Date
    Sep 2014
    Posts
    163
    Character
    Ac Ungarmax
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Pomelo View Post
    so I try and time it to make her Aetherflow pop more often
    Must resist urge to make a dirty comment...
    (0)

  6. #26
    Player
    GarnetTribal's Avatar
    Join Date
    Jul 2015
    Posts
    42
    Character
    Garnet Tribal
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    My suggestion: make it apply to the current cooldown time. This would make it far more reasonable - if someone just popped a long cd ability, and you used spear immediately, then you'll almost get the full benefit. If someone's ability is close to coming off CD and you use spear, you'll get less of an impact, but at least it'll still not be completely wasted.

    (Also, could shuffle PLEASE choose a different card. I feel like more often than not I'm shuffling only to draw the same card.
    (1)

  7. #27
    Player
    Izmeaih's Avatar
    Join Date
    Apr 2011
    Posts
    43
    Character
    Summer Snow
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    (Also, could shuffle PLEASE choose a different card. I feel like more often than not I'm shuffling only to draw the same card.[/QUOTE]

    This is one of my bigger gripes! It's so infuriating to NOT need something, only to have it come right the hell back.
    (0)

  8. #28
    Player
    Vlady's Avatar
    Join Date
    Sep 2013
    Posts
    635
    Character
    Fomortis Vulen
    World
    Balmung
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Delta041 View Post
    Nothing fills me with greater joy than getting a Spear just as I'm about to refresh Aetherflow and go into Trance on SMN.

    Spear definitely needs adjustments though. It should either be 30 seconds in duration to ensure that most classes can at least use some manner of cooldown while it's up or cut it back down to 15 seconds and make it work retroactively on already running cooldowns.
    Maybe give spear a buff that stays with the player until it uses a cooldown then the buff will activate for the next 10 seconds.
    (0)

  9. #29
    Player
    AniCelestine's Avatar
    Join Date
    Oct 2013
    Posts
    299
    Character
    Ani Celestine
    World
    Odin
    Main Class
    Monk Lv 80
    Quote Originally Posted by Anova View Post
    .
    Warriors actually get a lot from spire in that they can substantially increase dps without worrying about TP during it. Also, monks, dragoons, bards, and mchs get a lot of use from it for aoe purposes.
    Just want to point out that warrior has no problems with TP as you were suggesting using spire on it, rather use it on other tanks. Warriors have on GCD skills that cost no TP when you have 5 stacks + if healers don't esuna pacify, warriors have 4 seconds of forced TP regen in a form of not being able to use GCDs every 90 seconds.

    If I remember correct I did 11min parse on a dummy without using our 200tp regen skill at all (which is on 1min CD when you're in deliverance)

    So rather use spire on the pld or drk that has TP for about 2 min 20-40seconds. And if you know when the warrior is gonna use his berserk, arrow helps with squeezing that 1 extra GCD in the berserk window.

    Edit: now that I read your post again while reading through my post for typos (I bet I missed some didn't I?), it seems a bit like you meant to say arrow instead of spire there. My bad if that's the case.

    On topic tho:
    Like mentioned by some, retroactively working spear could rise up to be quite OP, unless it doesn't work the way it used to work anymore.

    So basically take off the duration on it and when you activate it people in the range gets affected by it and ongoing CD's get reduced but any CD's after spear activation doesn't get affected by it?
    Might be as bad but
    /shrug just throwing around ideas

    #lvl56 AST so idk what I'm saying

    Edit#2:
    Quote Originally Posted by Vlady View Post
    Maybe give spear a buff that stays with the player until it uses a cooldown then the buff will activate for the next 10 seconds.
    This actually sounds quite neat, though that might get people not to use their CD's and hold them until they get all of them off CD/close to off CD which could potentially be more of a dps loss than gain, though without using some too much math for me, can't tell for sure.
    (0)
    Last edited by AniCelestine; 11-11-2015 at 08:52 PM.
    People need to remember that a healer's job isn't to heal HP
    but rather to prevent HP from reaching 0
    "Sent on Android device"

  10. #30
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Vlady View Post
    Maybe give spear a buff that stays with the player until it uses a cooldown then the buff will activate for the next 10 seconds.
    Give this man a god damned cookie.

    Not just a cookie.

    A god damned cookie.

    (It would still require some sort of "Only one Spear may be out at a time or you get some wonky !@#% where you RR Spear an individual, do it again, until the hwole party has it for a boss pull. Shenanigans!)
    (1)

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