Quote Originally Posted by RiceisNice View Post
I feel like they should really redo some of the jobs from the ground-up before deciding adding new ones for every role. Specifically BRD and MCH (when compared to each other) and PLD if they don't address the tank dps thing well enough in 3.2.

Different content types like 4-man "savage" difficulties or a more dynamic environment (at least something that changes per patch cycle) would be nice too.
what specifically would you like to see with a change in bard and machanist? Would you like them to feel more dynamic from each other?