With the patch there will be multiple avenues to attain stuff like purified coke with tomes, possibly airship explorations as well.
You don't level up specialization, like desynthese.
One scroll and you are ready.
You will be still not geared enough to do the new raid with the lowest tome gear.
You need 1-2 weeks to change spezialisation
you need around a month to get another battle class top raid ready.
Last edited by Felis; 11-07-2015 at 07:20 PM.
This is actually very good, everyone beeing able to craft everything just kills off the MB. on balmung the MB is almost dead. few things sell. the ones that do, keep getting undercutted, cuss atm, everyone and anyone can do them. Add it to the higher craftmanship and control requirements it will be even better. the more items they add, the better will be too, even an great omnicrafter will have trouble keeping up with all the hot markets (time restrains and such) forcing them to prioritize, and freeing room for new crafters and gatherers to work the MB.
if you bothered and worked enough to maximize and get/meld bis a crafter or a gatherer, then you should and have the right to reap the benefits from having done so.
players need to be forced to trade/sell/buy things from other players to keep the market working.
(honestly i still miss FFXI AH system, where people could not see what other items are up for, it did help with not get undercutted every 2 min)
Everyone that claims that specialization is needed to "fix" a current broken economy is completely ignorant about economics. There is nothing wrong with the current in game economy. Prices are stable, there is no rampant inflation or deflation.
The ones complaining about the economy are only the ones that, like the OP said, are greedy and think this will give them an advantage.
This game does not need to introduce more ways to bar players from content.
specialization is not a fix, its a way to give the market a boost. each server has its own market, and will be affected in a either positive or negative way. i can only speak from how it is in mine, and let me tell you, it isnt triving.
beeing able to make a profit from something that others cannot make doesnt you greedy.
hell lets reset every single gear to a equal status and give everyone acess to everything crafting and gathering wise, set requirements to 0, and see how much better the mb will be. IT wILL NOT. if you can make it yourself you wll not buy from other players. if other players can make it themselves they will not buy from you.
I'm EXTREMELY happy about new and special recp for specialists!! Can't wait!
Nope.
Will I gain an advantage from being a Weaver Specialist? Sure, I'll be able to make stuff people who didn't opt for Weaver Specialist cannot. The exact reverse is true though. I will not be able to make, for example, Armorer Specialist recipes. The only way I will be able to obtain those items is by purchasing them from someone else. The millions of Gil I've accumulated may actually go back into circulation now, because I will not be able to look at something and go "I can make this myself for a fraction of the price...". I'll be better equipped to make Gil with Weaver now, but that is potentially offset by the fact that I'll need Gil to get what I cannot make.
There is no real gain or advantage with that in mind... I'd have an advantage for three crafts, but a disadvantage for five. If anything, that means we're losing out... Most of us are OK with that though, because we realize it will get Gil circulating again... The only real issue with all this (aside from minor things like its exact implementation, the concept itself is sound) is that supply is likely to be lower than ever, pushing prices up even more. I'd say that can easily be fixed by just addressing Specialist skills, though... SE knows the main thing putting people off crafting is the fact that you basically need everything leveled, they even said Specialist skills would be addressing that, but instead Specialist skills are just utter rubbish. Address that and perhaps more people will actually pick up crafting, because they can just level Weaver and be fine... Even without that though, Heavensward has done a pretty good job of giving non-crafters a means to make Gil, many crafters loath the new material heavy recipes, but I look at them and think "Good, people can actually farm for Gil now", though whether people are willing to do that is another question entirely, having dabbled in Heavensward farming, I can certainly say it seems lucrative enough though. Hopefully SE doesn't ruin it by just dumping materials in dungeons again... I think they had good intentions doing that, but it just saturated the market and resulted in the stuff being next to worthless, another issue with that was the relatively low demand at the time, too...
Last edited by Nalien; 11-07-2015 at 10:42 PM.
i completly agree with Taisai, specialization is a double edged sword, but its a good one.
on FF11 you could only have 1 main craft job fully leveled. it forced players to create alts if they really wanted more than one craft, but most players didnt bother with such. the economy was just fine, gil moved around, because if someone wanted something they could not make, there was no way around it, they had to get through AH/friends.
the only reason i can see one complaining about specialization is if one gets annoyed over the fact that others can make something that they cannot... in wich case... whos really greedy here? i dont really think its the crafters that are ok with specialization.
Specialist skills just need a little adjusting, or some dedicated crafters to mess with them around enough to figure out how they work the best in conjunctions with the class nativel skills, without using cross skills from other crafts.
I dunno why everyone joined this hate bandwagon for specialist skills, whistle while working is always worth using, it saves you turns when you increase progress while satisfaction buff is on and it also boosts HQ points more.
heart skill is of great use if you are lucky but if you are unlucky it can fail you horribly, I have not usen any other skills in my rotations though because I have a horrible math head and I don't wanna use a calculator while crafting lol.
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