Yup, totally a cheater.Then a Raid Leader calling boss abilities would be consider cheating? He is calling out the moves too.
Sorry i cheated Titan hm in 2.0, my raid leader had a cheat sheet with all titan hm abilities and he called when he would do.
BTW: Other blunder, can't track CDs timer without hover the mouse and look the tooltip. That would be a great QoL.
*sarcasm*
Back in my day, we had a list of abilities, what their recast timer was, my raid leader had a stopwatch and macros he'd hit to announce in raid chat(our OT was deaf) when stuff was happening.
Not "people clearing coil"Because the people clearing coil wanted harder stuff and booed them at fanfest for saying they'd make coil easier.
Also, since easy and savage use the same assets and things, anyone can experience them through easy mode, so it's not as much wasted development time to tweak it as it is to make a coil.
"The barking minority within the minority of top tier players"
But we all know that these guys will not be satisfied until they are alone on the mountain.
Heck, I'm sure they'd be against an AS4 nerf even though most of probably never bothered to try the non-cheesing way to do it.
While it doesn't change the tone of this conversation much, I have to point out that what was actually stated in the interview was that the number of people who cleared savage was about what they expected, and that the less than expected comment was specifically referring to A3 savage
Isn't that a given considering (from what I've read, anyway) that the 1st and 2nd floors of Gordias Savage are on par with Second/Final Coil? People have been asking for the entire raid to be scaled around A1S difficulty, obviously going harder as people progress through it, but not to the extent of A3S's difficulty spike.While it doesn't change the tone of this conversation much, I have to point out that what was actually stated in the interview was that the number of people who cleared savage was about what they expected, and that the less than expected comment was specifically referring to A3 savage
I was only referring to the title of this topic, which is misleading.Isn't that a given considering (from what I've read, anyway) that the 1st and 2nd floors of Gordias Savage are on par with Second/Final Coil? People have been asking for the entire raid to be scaled around A1S difficulty, obviously going harder as people progress through it, but not to the extent of A3S's difficulty spike.
Title is misleading, but the conversation the thread is bringing up is still relevant, due to the developers apparent confusion at how to proceed.
Savage isn't really the worst thing ever for what it's supposed to be, but I do think they overshot by just a smidge. I agree with what someone else said- they underestimated the raiding community in Final Coil, but they overestimated them when tuning Savage Alexander. It'd be one thing if people started clearing A3S like, a month or so after the first A4S clear, but... we're far past that and there's quite a few people that are barely there. How they think Thordan weapons are going to help that number is beyond me, considering people are already close to the maximum item level for this patch anyway (sans weapon).
It's just really bizarre too, it's like they were a centimeter away from the sweet spot with Second/Final Coil, but then reversed all of that progress for no reason. Moving right back to 8-man jump rope, where one mistake is just too many.
They expected more folks to start clearing as we went further along, getting esoteric gear, but we havent.Isn't that a given considering (from what I've read, anyway) that the 1st and 2nd floors of Gordias Savage are on par with Second/Final Coil? People have been asking for the entire raid to be scaled around A1S difficulty, obviously going harder as people progress through it, but not to the extent of A3S's difficulty spike.
Actually. A voice chat isn't listed as a third party program affecting gameplay seeing as it's not even related to the game itself. It would be same as saying you browsing the internet while having your game on is agaisnt rules or that checking guides in internet is agaisnt rules. So don't be an idiot.
Next. Parsers will allow you to know how you performing, they don't give you any advantage over other players. If you can't do better, parser won't make you do better.
Last. Ability macro calling gives a clearly unfair advantage seeing as they will let you know what boss is doing without even looking at the boss even if no one in your party is looking at it.
Also youre not going to tell me you have time to read a paper sheet while killing a boss. Legit people remember whole boss scripts in their mind as there's no time to look arround a paper sheet for which att he's gonna do next.
Yep, I will be against AS4 nerf too. It's easy enough with cheese strategy (healers say that it's harder for them than normal way actually), and it will be a nice challenge do it "intended" way when we want to give it a try. And this nice challenge will be gone the same moment they nerf it. They actually nerfed it already, it is called A4 normal.Not "people clearing coil"
"The barking minority within the minority of top tier players"
But we all know that these guys will not be satisfied until they are alone on the mountain.
Heck, I'm sure they'd be against an AS4 nerf even though most of probably never bothered to try the non-cheesing way to do it.
Last edited by vp_cmc; 11-07-2015 at 07:27 PM.
urgh. This right here just shows the inherent problem. You cheesed a fight you didn't even attempt in its intended form, and still think everything is cool, no need to tune the fight down. It would have been so much fun to see devs acknowledging their error, refusing the cheese clear and removing any non-"rightly dealt with" clear before it was too late. People would have been so salty...
Also... You know, there are easy ways to nerf a fight without touching its core. Tune down HPs a bit to ease the dps check, give more time on the enrage timer (both easier as it eases the dps check, and harder as your top notch attention is required longer)... You don't even need to touch a single mechanic.
You're suggesting to gear in i220+ to beat content that is (theoretically) tuned for i205-210 ? like, seriously ?
Last edited by Kuwagami; 11-07-2015 at 08:21 PM.
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