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  1. #1591
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by AkashiXI View Post
    What is your recommendation for WM? Honestly it's fine, minus the poor animations that come along with it. If they wanted to make it more comparable to Machinist, they could increase the proc chance of Straighter Shot and lower Straight Shot's potency by 10, otherwise Bard is fine where it is, both mechanically and dps wise.

    Hell, the only thing that frustrates me about Bard is the necessity on Rain of Death for AS3. Stupid healers and their bad accuracy
    It's either WM or GB so they're not functionally exactly the same compared to each other. All it ends up doing is homogenizing both jobs to playing similiar when they already fill the same composition niche.
    (0)
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  2. #1592
    Player
    SlyRoyale's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    270
    Character
    Cecilia Tyyne
    World
    Sargatanas
    Main Class
    Archer Lv 80
    Quote Originally Posted by AkashiXI View Post
    Heavy Shot - The timing at which Straight Shot's icon flashes while under the effect of Straighter Shot has been adjusted.

    Straight shot is now 60tp.

    Yay! The only changes I want, and they actually listened.
    The appearance of the Straighter Shot icon was a long-needed adjustment, but reducing the cost for Straight Shot? Now that's icing on the cake. 3.1 can't come soon enough for me to give this a shot. {I'm looking forward to it!}
    (0)

  3. #1593
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    nothing about Bloodletter procs , weapon damage , or animations .... /sigh , oh well at least Straight shot! has received some love ....
    (0)

  4. #1594
    Player
    enthauptet's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    719
    Character
    Judy Hopps
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Warlyx View Post
    weapon damage , or animations .... /sigh , oh well at least Straight shot! has received some love ....
    It is kind of weird there is only a 1 weapon damage increase from 200 to 210 vs 2 for melees and 3 for casters.
    (0)

  5. #1595
    Player
    Cirdan-Faust's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    32
    Character
    Beor Faust
    World
    Hyperion
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by AkashiXI View Post
    What is your recommendation for WM? Honestly it's fine, minus the poor animations that come along with it. If they wanted to make it more comparable to Machinist, they could increase the proc chance of Straighter Shot and lower Straight Shot's potency by 10, otherwise Bard is fine where it is, both mechanically and dps wise.
    That is exactly the problem with Minuet, it shouldn't be comparable to machinist. They are different classes. Wanderer's Minuet should buff your songs to make BRD strategy more about weaving songs. Also, more songs obviously. Repurpose Warden's Paeon.
    (1)
    I live in a clock now, umbrellas and blimps n****

  6. #1596
    Player
    twoheadedenby's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    22
    Character
    Gabriel Bajhiri
    World
    Behemoth
    Main Class
    Bard Lv 60
    Well, that more-or-less cements the fact that Square Enix aren't interested in doing more than the absolute bare minimum to keep BRD vaguely playable. Full-time Healer it is, I guess.
    (0)

  7. #1597
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Cirdan-Faust View Post
    That is exactly the problem with Minuet, it shouldn't be comparable to machinist. They are different classes. Wanderer's Minuet should buff your songs to make BRD strategy more about weaving songs. Also, more songs obviously. Repurpose Warden's Paeon.
    More or less this. They should be comparable in the role they fill, but not how they play. This is the case for the tanks, melee and especially the casters. There's absolutely no reason for them to make WM/GB functionally the same to each other considering that one is an entirely new job behind an expansion's worth of development other than to extremely homogenize how they play. I don't want to play a reskinned BRD with different animations, especially not when it's passed off as a new job.

    Give one of them WM/GB, keep other vanilla, or even make it give different effects so they at least feel different. The novelty of an "attachment" from GB is gone when they're just gonna give it to BRD as well. But I'm digressing now. At least it's a step in the right direction in making BRD more coherent. I'd still like for them to de-homogenize their gameplay, sooner rather than later (4.0). Or at least a ranged physical job that plays like a physical job in the traditional sense (IE, having auto attacks and not cast times)
    (5)
    Last edited by RiceisNice; 11-07-2015 at 12:47 PM.
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  8. #1598
    Player
    Sliff's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Ventus Sliff
    World
    Tonberry
    Main Class
    Archer Lv 90
    Sadly i doubt we will ever get back our 2.0 bard. I have adapted to the new play style for alex savage altho i still wish more can be done about our clunky play style. Weaving in flaming arrow is still clunky (using a macro as workard) and Wanderer’s paeon is rlly useless beyond giving it to a warr at pull. I rlly hope the ss proc adjustment helps improves things. Our mobility options r limited to bloodletter procs, strafe casting, feint, ss proc, blunt arrow and more can be done imo.

    Maybe wanderer paeon can be changed into something that makes the next skill an instant cast (like swiftcast or mch quick fire iirc)? Jus another way to give us more mobility.
    (0)

  9. #1599
    Player
    SlyRoyale's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    270
    Character
    Cecilia Tyyne
    World
    Sargatanas
    Main Class
    Archer Lv 80
    Quote Originally Posted by Cirdan-Faust View Post
    That is exactly the problem with Minuet, it shouldn't be comparable to machinist. They are different classes. Wanderer's Minuet should buff your songs to make BRD strategy more about weaving songs. Also, more songs obviously. Repurpose Warden's Paeon.
    To make it fit with the theme of a minuet, any song played while the Wanderer's Minuet is active should have its MP cost reduced to slow down MP consumption. Either that, or have it also reduce the cost of certain actions (spells during Mage's Ballad, and weaponskills during Army's Paeon). Foe Requiem's MP drain could be slowed down with the ability active. Make it so that it could only be activated when singing a song and have it deactivate when a song is no longer being sung, and that might make for an interesting change for the ability and the job. The Warden's Paean would also be better off as an instant oGCD with a 90s recast.

    Although, if the current Wanderer's Minuet is changed to affect songs, I wonder how much it would affect BRD DPS? I would assume that all skills that required you to have the ability active would no longer have that requirement, and auto-attacks would return on top of having Empyreal Arrow and Iron Jaws.
    (0)
    Last edited by SlyRoyale; 11-07-2015 at 08:47 PM.

  10. #1600
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Yeah if they are homogenizing the two classes anyway then WM should make songs instant cast.
    Look at MCN and their turret control even with GB on. It is easily placed and commanded between the GCD and yet BRD requires 3s.
    (1)

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