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  1. #1
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    So, basically we HAVE to have a mix of ranged and melee DPS or the LB gauge will crawl? There will be blood.
    Quote Originally Posted by Kallera View Post
    Isn't it making party setup easier by allowing for doubles of a particular role?
    Not exactly, since right now it's specific to class. So while it'd be slower with 2x Dragoon, it'll be no slower with 1x Dragoon, 1x Ninja, 1x Monk etc. Making it specific to a TYPE of dps will force more diverse parties, which isn't always a good thing on high end content. Also they used the phrase 'more slowly than before', which suggests to me that it'll be an even stronger than the old 2x party member LB slowdown.
    (1)
    Last edited by Lemuria; 11-07-2015 at 04:53 AM.

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Lemuria View Post
    So, basically we HAVE to have a mix of ranged and melee DPS or the LB gauge will crawl? There will be blood.Not exactly, since right now it's specific to class. So while it'd be slower with 2x Dragoon, it'll be no slower with 1x Dragoon, 1x Ninja, 1x Monk etc. Making it specific to a TYPE of dps will force more diverse parties, which isn't always a good thing on high end content. Also they used the phrase 'more slowly than before', which suggests to me that it'll be an even stronger than the old 2x party member LB slowdown.
    That was sorta the idea when they wanted to encourage party composition. I mean, the way it is now, there was a LB slow-down when you had two arcanists (which also meant a scholar and summoner)

    Quote Originally Posted by Gamer3427 View Post
    T but it seems a bit unfair that with four distinct "ranged DPS" roles we now have to start excluding two classes from PF groups if we don't want the LB penalty.....
    Look at it from anotehr perspective when you consider that a warrior can pull the same numbers as an actual DPs class while in tank stance (along with the padded survivability), and there's three melees. The class-doubling has been in place to discourage class stacking, but it also worked against teams that had a SCH and SMN. A typical party composition has always been 2 melee and 2 ranged (one physical and one caster), not only party synergy but positional setups as well.
    (0)
    Last edited by RiceisNice; 11-07-2015 at 06:36 AM.