sure if you like that every player has every item and everything is common.They are in fact very good news.
Now crafters will be able to progress through the i150 > i170 stage at their own pace and feel like they are progressing instead of having to crash against a wall of grind. This change alone, will potentially bring back a lot of the dissapointed crafters with the red scrip system back to crafting. In fact, im the one who thinks this is how red scrip change ratios should have been from the begining.


But this changes won`t even come close to that. I seriously can`t belive some people. A reasonable change is suddenly an automatic handout... This kind of extremism about content changes needs to stop.
Reasonable...really?
it would be the same for people who care about combat if they had increased HP by 300% for all classes so that people could finally beat savage alexander.


Your example is so wrong on so many levels that i don`t know where to begin.
I guess i could just try to tell you to look at the diference between progression and locking out. This changes turn crafting again into a process of progression.
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