Quote Originally Posted by Gunspec View Post
Crafting is fine, even if it is mostly a fun side diversion. I leveled mine to 60, knowing that the only real reason to do so was to gear them to continue gearing themselves. The problem is that crafters often complain about not being relevant, and the devs throw them a bone by shackling new systems to crafting.

Case in point... I know a few fcs of moderate size, and they are excited for the upcoming airship exploration, but they can't build their own airship because they don't have players who have the appropriate levels of blsm, arm, and crp to turn in the items.

While I can just shrug and do my own thing, I can understand people who just want to have fun and don't want to play an mmo like a chore. And the need to constantly ask your crafter friends to make a thing, or put a ball into a slot, can lead to people not even bothering to do it. Do you ever see someone in ilevel 35 gear that has melded materia? No, because while they might have materia to do it themselves, it's not worth asking someone to give you a moment of their time.
With Airships you can buy the components of the MB if your FC all contributes funds to it. You don't have to build each component to have airships.

Seriously though, for the sake of balance, crafters don't make much in the way of endgame worthy gear. Crafting though takes a lot of work and while people enjoy it, they still want to feel rewarded for their efforts. Removing the perks of that effort is likely to make them unhappy.

Crafting shouldn't be mandatory for everyone, but likewise, it should be rewarding enough to match the effort it takes. Particularly now with all the gating/red scrip stuff.