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  1. #1
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    If they want to make a game for a console, they should do that and not bother with PCs because a PC game that makes concessions in order to work on consoles with standard input devices (pads) cannot compete with other PC games. The end result is a really bad PC game (because it's limited by console hardware) and a less than perfect console game (because resources are wasted on the PC port).
    PC games rarely utilize the hardware. Guess why? Because it costs a ton of money. And guess where the money is? Not on a single platform, I guarantee it.

    Just because the possibility to utilize the hardware exists, doesn't mean it will be.

    And lastly, PC gamers have dealt with "console-ish" controls in the majority of their games for a decade already. And they will continue to do so in the future. This is only a problem for said PC gamers, but who should give half of a damn about them? They are self-entitled nerds, nothing more.

    There is money to be made on consoles, and anyone thinking otherwise is not going to be around making games 10 years from now. Even Blizzard knows this and much like Diablo 3, their next MMO will make it's way to consoles.

    And you will either deal with it, or not play these games. It's nobody's issue but yours.
    (1)

  2. #2
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    PC games rarely utilize the hardware. Guess why? Because it costs a ton of money. And guess where the money is? Not on a single platform, I guarantee it.
    They don't utilize the hardware because porting the game over to the weaker consoles with different, and for most genres worse, input devices would become so much more complicated. For this reason consoles have almost halted the technological advancement in the gaming industry. That's why my PC with almost all parts bought in 2006 can run most cutting edge games at high settings and why the original Crysis (2007) is probably still the most graphically intensive game in the world. Crysis is now finally getting a PS3/Xbox360 port but obviously it looks like crap compared to the PC version.

    Obviously this is, as you said, exactly because there is more money to be made with multi-platform games. However, MMOs are still a predominantly PC-only genre and you can't just make a PC MMO, play by a console's rules and expect to be competitive with the PC crowd. Why bother if the PC gamers will all go to competing titles? Just make it console only.

    And lastly, PC gamers have dealt with "console-ish" controls in the majority of their games for a decade already. And they will continue to do so in the future. This is only a problem for said PC gamers, but who should give half of a damn about them? They are self-entitled nerds, nothing more.
    Why do you think most games sell like crap on the PC? That's right, because they're sacrificed on the console altar. Also, because console gamers will buy your crap even if it is, well, crap, that's what you make. Well made PC games still sell very well (look at StarCraft 2, The Witcher 2) but it's a lot easier to mass produce Halo/CoD clones and sports titles and just dump them on the drooling masses who will gladly buy with both arms.

    There is money to be made on consoles, and anyone thinking otherwise is not going to be around making games 10 years from now. Even Blizzard knows this and much like Diablo 3, their next MMO will make it's way to consoles.
    We'll see about that. It wouldn't surprise me to see them pull a Shadowrun and at the very least separate the players by hardware because the console crowd simply cannot compete with the PC gamers and their mouse/keyboard combinations.
    (0)