




Unless you got to 50 only very recently, CoS didn't even generate enmity beyond what initial damage it dealt. Increased enmity was added in 2.4. I mean, I guess it was still an oGCD AoE, I just don't see how it would help more than Shield Oath.While Shield Oath is very useful in keeping hate, getting the first AoE skill at 50 had a lot more impact on me. Even with Shield Oath, Flash and rotating targets for threat combos, there is no way you can keep hate on really big pulls when BLMs and the like let loose right away. But hitting everything once with a nice AoE and applying DoTs on all the targets helps a lot to eastablish that initial threat that you can reinforce with your other abilities/skills afterwards.



I never said it was more useful than Shield Oath (or at least didn't mean it if it sounded that way?), I'm just saying that while Shield Oath alone is nice, PLD still has trouble again hasty AoE-heavy dps until he has Shield Oath PLUS CoS.
(and I actually got PLD to 50 in 1.0, back when everything was different and weird xD I was just talking about the threat from dmg dealt + DoT, the added enmity+ just makes it even nicer now)
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