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  1. #11
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,297
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    I support the idea of penta meldable tomes and raidgears, finally something usefull to spend gil on
    (0)

  2. #12
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ServerCollaps View Post
    I support the idea of penta meldable tomes and raidgears, finally something usefull to spend gil on
    For people who have gil.
    (2)

  3. #13
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,297
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Fevelle View Post
    For people who have gil.
    everyone what he deserves
    (1)

  4. #14
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    It's a mistake.

    Even if you aren't going to have to penta-meld all your raid/tomestone gear, you're still going to have to fill all the materia slots for every upgrade if you take your progression at all seriously. That means every single gear upgrade comes with either a big price tag or potentially hours/days of spiritbonding to get the right materia.

    Bosses will be balanced based on fully melded gear because if they aren't, then fully melded gear will make the bosses too easy. Therefore melding gear is mandatory.

    There's a reason WoW moved away from having gem sockets all over the damn place, and that game has an entire crafting profession that does nothing but make things to put in sockets. Sockets are a bonus now, not factored in to the strength of the gear.

    Also, for anyone concerned about elitism? Hoo boy... you ain't seen nothin yet.
    (2)

  5. #15
    Player
    Keldion's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    67
    Character
    Keldion Duskwander
    World
    Balmung
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Callinon View Post
    Also, for anyone concerned about elitism? Hoo boy... you ain't seen nothin yet.
    "You're missing 3 vitality on your accessories! /kick"

    If strict attention is not paid to stat caps on gear, I can see the prices on grade 4-5 primary stat materia surging up into low orbit.

    Meanwhile, grade 3 and below would join elemental materia in terms of practical use. Their prices? They fall low enough to kiss Titan's butt.
    (1)

  6. #16
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Sounds right. Grade 4 becomes poverty materia that's still likely to cost a couple hundred thousand gil per depending on spiritbond rates on exploratory missions. It's just an all around bad situation and it's a step backwards in gearing.
    (0)

  7. #17
    Player
    MeridaQ's Avatar
    Join Date
    Jan 2014
    Posts
    522
    Character
    Merida Quigg
    World
    Ultros
    Main Class
    Culinarian Lv 80
    I must be on a different server because the only expensive materia on Ultros is crafting materia. Everything else is sub 50k, and if you need T5 materia didn't the live letter say you could trade in airship exploration points for materia and the gear they drop is T5 convertible? So when you're having fun running the explorations you will be able to either convert or buy the materia you need? I think they are making it so Gil won't be the driving force.
    (0)

  8. #18
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by MeridaQ View Post
    I must be on a different server because the only expensive materia on Ultros is crafting materia. Everything else is sub 50k, and if you need T5 materia didn't the live letter say you could trade in airship exploration points for materia and the gear they drop is T5 convertible? So when you're having fun running the explorations you will be able to either convert or buy the materia you need? I think they are making it so Gil won't be the driving force.
    They're sub 50k... NOW

    Unless something seriously changes about how materia conversion works, converting the materia you need is always going to be the exception rather than the rule.
    (0)

  9. #19
    Player
    MeridaQ's Avatar
    Join Date
    Jan 2014
    Posts
    522
    Character
    Merida Quigg
    World
    Ultros
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Callinon View Post
    They're sub 50k... NOW

    Unless something seriously changes about how materia conversion works, converting the materia you need is always going to be the exception rather than the rule.
    Yes, but if you can get materia from my previously mentioned post the prices won't be a real issue just a little time.
    (0)

  10. #20
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Callinon View Post
    Bosses will be balanced based on fully melded gear because if they aren't, then fully melded gear will make the bosses too easy. Therefore melding gear is mandatory.

    .
    This is assumption and considering the reduced weight of secondary stats, and the fact that you have no idea how the raid meldable gear stat caps will be allocated or any idea how the process will be done it's fair to say that they won't "have" to do anything. Even as it sits currently if you were able to pentameld the current raid gear with even a 15 point secondary single stat cap it would make a negligible difference over all on the end performance due to the abysmal weight of secondary stats currently.
    (1)

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