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  1. #121
    Player
    Kikosho's Avatar
    Join Date
    Mar 2011
    Posts
    471
    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Eye_Gore View Post
    You can lead a horse to water, but...well we know the rest. Makes no difference, there are already tools in the game for people to use to maximize their class (CD's) and people still don't use them. So, sure the tool can be there but it takes someone to use it to have an effect.

    Especially if they're stuck in the "this is my play style" attitude.
    That's not really the same thing. Whether they use CDs or not, they will still be ignorant of their actual performance because the game doesn't show them as being bad. Enemies still die but at a painfully slow pace which to them would be considered normal or in some cases, "man that died fast!". Think in the terms of DDR. When you complete a song, it'll tell you how many notes you hit perfectly, how well you comboed, comparison to other players on the same difficulty setting, etc. Actual feedback. You'll still have people playing badly but they'll unable to be ignorant of that fact. This will at least lead some people to aim higher.
    (6)

  2. #122
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Archaell View Post
    We would need individual rewards instead of group rewards.
    I can agree on that, though as with many good ideas, the implementation would be immensely difficult, mostly because many things are hard to measure. Swiftcast ressing a healer? Extremely valuable. Would probably count as a regular ress in the system, even though it made the difference between wipe and clear.
    Moreover, there might be cases where one would rather push his/her score than help another player out. Off the top of my head I could imagine people purposely letting others die to sable price to get a combat ress bonus for themselves (Again, Summoner example).

    Such a system would either have to be "very" obscure in what awards points so people give mechanics the benefit of doubt, or be incredibly complex to catch abuse cases.
    (4)

  3. #123
    Player
    kazeandi's Avatar
    Join Date
    Aug 2015
    Posts
    133
    Character
    Malice Do'urden
    World
    Tonberry
    Main Class
    Summoner Lv 60
    You can kick bad players from raid or PF groups.
    Suck it up in DF. You'll only ruin your own day by complaining and then having to listen to excuses.
    Just go on and finish the run is what I do.
    (5)

  4. #124
    Player
    Elazu's Avatar
    Join Date
    Aug 2013
    Posts
    625
    Character
    Aveira Teleri
    World
    Odin
    Main Class
    Archer Lv 60
    New expert dungeons should have a boss mechanic that seperates the party and each DD has to beat a DPS check on their own. Make the boss still beatable if they fail it, but don't reward them tomestones.
    (6)

  5. 10-27-2015 08:47 PM

  6. #125
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    You know...some people think parsing in general would "solve" bad DPS, but now I think it wouldn't do a darn thing for this reason only; if a DPS can't be bothered to use proper rotations, what makes you think them seeing a low number is going to push them to learn? They clearly don't care about how much damage they're pumping out and they don't listen to others about improving their rotations, so an automated number displayer won't do jack.
    (5)

  7. #126
    Player Kolaina's Avatar
    Join Date
    Sep 2013
    Posts
    1,070
    Character
    Hazy Dreams
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by MilesSaintboroguh View Post
    You know...some people think parsing in general would "solve" bad DPS, but now I think it wouldn't do a darn thing for this reason only; if a DPS can't be bothered to use proper rotations, what makes you think them seeing a low number is going to push them to learn? They clearly don't care about how much damage they're pumping out and they don't listen to others about improving their rotations, so an automated number displayer won't do jack.
    because i sincerely believe many of them are unaware just how poorly they are performing. being ignorant, for some people, may be why they are so defensive. they may truly believe they are performing comparatively to an average and think the person scrutinizing (for lack of a better word) is some elitist who is expecting perfection., where in truth, they just dont appreciate doing 75% of the work.
    maybe if they saw the numbers, they'd understand
    (6)

  8. #127
    Player
    LunaSnowfield's Avatar
    Join Date
    Aug 2014
    Posts
    137
    Character
    Nova Elysium
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    NIN's using Huton between fights / Using kassatsu for Suiton/Doton (ayy lmao )
    SCH/WHM Standing like a statue waiting for heal the tank at 20% hp
    DRG's dying in less than 10 seconds every single pull/boss fight.
    DPS (this piss me off ) saving the LB until last boss or using the LB level 2-3 when the boss has 1% hp
    (0)

  9. #128
    Player Kolaina's Avatar
    Join Date
    Sep 2013
    Posts
    1,070
    Character
    Hazy Dreams
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by LunaSnowfield View Post
    DPS (this piss me off ) saving the LB until last boss or using the LB level 2-3 when the boss has 1% hp
    this is one of my biggest pet peeves. so much lost potential damage using limit breaks for kill shots
    (2)

  10. #129
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Yesterday, my GF had unlocked the lvl 51 Dusk Vigil.

    We entered it quickly as I Main Tank and she Mains Healer..

    Got a BRD and BLM with us.

    She's new, so I told them that I'll pull a bit less so she gets the hangs of the dungeon a bit.

    They said no worries.

    Things were smooth; 2 times the BLM said brb.. I'm alright with that, things happens in real life.

    Then about 75% of the dungeon done, he says sorry if I'm not totally here, my wife is doing Alexander Savage and I'm watching her on switch o.O

    I'm like, well, good for her, but you are supposed to be with us (the point of choosing to get into an instance)

    he's like lol I know sorry.

    So he was 50-60% of the time with us.

    We ended up with a clear, took a big longer than the usual.

    Do I care? Well yes. If you select to get into an instance, at least try to be with other people.

    Because he wasn't totally with us, his DPS was.. lower that what I could expect.

    Did I care about it? Nope, because I am playing for the fun and completion, even if it takes a bit longer than usual.

    Numbers are numbers.

    But being polite and being 'there' it's another matter, to me at least.

    Quote Originally Posted by LunaSnowfield View Post
    DPS (this piss me off ) saving the LB until last boss or using the LB level 2-3 when the boss has 1% hp
    I use the LB if it's that low ^^
    (5)
    Last edited by KingOfAbyss; 10-27-2015 at 10:50 PM.

  11. #130
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by LunaSnowfield View Post
    NIN's using Huton between fights / Using kassatsu for Suiton/Doton (ayy lmao )
    If it's falling off, they'd need to reapply it, espesically if there's nothing for them to attack. And all Doton ticks are crits when used with kassatsu.
    (5)

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