

I agree, I was merely countering the post I quoted.I doubt they will class lock accessories pretty sure its been brought up in the past when people were boosting ilvls and using tank accessories to meet HP checks.
Worst case your STR accessories in 3.1 will just be like my VIT accessories in 3.0 you can use them but you are neutering yourself. Due to less DPS and less HP.
If anything they should have fixed this going into 3.0 its not like Tanks rolling STR accessories was a new thing.
Personally I've always gotten my Fending set first and then my Slaying set but I've never been one for raiding so it doesn't affect me either way, but it will be nice to have the accessories they are designing for my class/role be actually useful and wanted in terms of the meta/player base for once,
not to mention making things more consistent between tanks.
Hopefully they use their brains when they restructure and don't completely ruin things.

Mainly just wanted to comment on the accessory locking and throw in a few cents afterwards.
I agree and hopefully they will just "flip it" and have it be more or less the same DPS as now with the current meta only with more HP and the world will move on with nothing of value lost.
(-cough- Well except some lucrative sales for a few crafters -cough-)
Or they will make STR worthless while also lowering our DPS with no way to get it back up and probably piss a lot of people off, though I guess it might fix the whole PLD vs DRK/WAR thing? ;-; "ItsokayifPLDDPSisbadcauseallourDPSisbadnow"
I think the main issue here is going to be how much our DPS changes due to this.
Cause lets be real that's pretty much the only thing people care about after the whole not getting one shot aspect.
Last edited by PotatoWafflez; 10-26-2015 at 10:40 AM.


I'd be fine with them cutting our DPS significantly if it: A) Meant we were actually acting like tanks and had to actively mitigate all incoming damage instead of just scripted TBs, B) They hadn't said that WAR was meant to be the "DPS tank" and C) They removed the BS DPS checks.Mainly just wanted to comment on the accessory locking and throw in a few cents afterwards.
I agree and hopefully they will just "flip it" and have it be more or less the same DPS as now with the current meta only with more HP and the world will move on with nothing of value lost.
(-cough- Well except some lucrative sales for a few crafters -cough-)
Or they will make STR worthless while also lowering our DPS with no way to get it back up and probably piss a lot of people off, though I guess it might fix the whole PLD vs DRK/WAR thing? ;-; "ItsokayifPLDDPSisbadcauseallourDPSisbadnow"
I think the main issue here is going to be how much our DPS changes due to this.
Cause lets be real that's pretty much the only thing people care about after the whole not getting one shot aspect.

I was mainly looking at it from the average player and I wouldn't be surprised if when our DPS suddenly dropped we lost a lot of tanks over night.I'd be fine with them cutting our DPS significantly if it: A) Meant we were actually acting like tanks and had to actively mitigate all incoming damage instead of just scripted TBs, B) They hadn't said that WAR was meant to be the "DPS tank" and C) They removed the BS DPS checks.
B and C pretty much make the first option more likely at this point in that our DPS shouldn't drop off too much.
They could do the latter and drop our DPS just to pad out Alexander Savage: Part 2 even more though.... >_>
But I wouldn't mind A at all either way. (In regards to general content, can't really comment on AS)
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