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  1. #1
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    For puzzle, there should be more kind of puzzle like on Temple of Qarn.
    (1)

  2. #2
    Player
    Mere's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    97
    Character
    Leisa Ley
    World
    Zalera
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Eul View Post
    For puzzle, there should be more kind of puzzle like on Temple of Qarn.
    I'm a bit disappointed that the wall puzzle is always the same: Flame | Fruit.

    About the optional boss: time limit can just be the 5 mins we are given to leave the instance once the dungeon is done... well 4 mins to engage and beat it and 1 min to cast loot.

    And how about access to optional boss be granted after completing a challenge while running thru the dungeon, such as: Open all treasure chests, or kill all X enemies, or use limit break 3 times... etc. Things that tend happen naturally anyway... except for when ppl are really not interested (so many times I have run dungeons where no one ever uses the limit break... me being mainly a tank or healer don't have enough reasons to use it).
    (1)

  3. #3
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Mere View Post
    I'm a bit disappointed that the wall puzzle is always the same: Flame | Fruit.

    About the optional boss: time limit can just be the 5 mins we are given to leave the instance once the dungeon is done... well 4 mins to engage and beat it and 1 min to cast loot.

    And how about access to optional boss be granted after completing a challenge while running thru the dungeon, such as: Open all treasure chests, or kill all X enemies, or use limit break 3 times... etc. Things that tend happen naturally anyway... except for when ppl are really not interested (so many times I have run dungeons where no one ever uses the limit break... me being mainly a tank or healer don't have enough reasons to use it).
    Yeah 4 - 5 minutes are fine in my opinion, especially if the bosses would scale with the number of players killing them (as fates).
    (1)

  4. #4
    Player

    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    266
    Quote Originally Posted by Mere View Post
    I'm a bit disappointed that the wall puzzle is always the same: Flame | Fruit.
    And yet people still fail it
    (2)
    ~*~