Quote Originally Posted by EthanParcival View Post
I've asked myself that same question for months... Why oh why do they insist on keeping the god damned wards which will always be insufficient.
Short answer: Because neighborhoods are purty.

Long Answer: they did wards because the devs have a thing with aesthetics and Neighborhoods are by far more aesthetically pleasing then instanced hosuing, especially when the gardens are customizable.

It's Fashion over Function, the same reason why the Devs put huge emphasis on 1.0 graphics to the detriment of everything else