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  1. #1
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by MN_14 View Post
    For a 40 durability recipe, you really want to complete progress in 2 or 3 steps only, so I normally use RS and a single CS2 (or 2 shots of CS2 if my craftsmanship isn't high enough; alternatively ingenuity 2 can be used to reduce it to 1 CS2).

    Once your craftsmanship and/or level is high enough, you can complete progress on a 40 durability item with 2 shots of CS2, eliminating the need for RS.
    This, it's pure gear check really. For Mythrite, Rainbow, Archaeornis the magic number is 500 craftsmanship. That will reduce you to one CSII to complete. The rotation from 2.00 using basic touch kicks in and HQ from NQ. Higher up I don't know if you can ever break free of the RnG without over kill penta melding.
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    http://na.finalfantasyxiv.com/lodestone/character/1445972/

  2. #2
    Player
    warren-ragnarok's Avatar
    Join Date
    Jul 2012
    Posts
    210
    Character
    Warren Slassi
    World
    Lamia
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ksenia View Post
    Higher up I don't know if you can ever break free of the RnG without over kill penta melding.
    agreed. i dont understand how a company can consider RNG content, i understand they are trying to make it "lasting" content, but im sure if they actually think about it, it should be possible to do it without 15 levels of RNG
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  3. #3
    Player
    MN_14's Avatar
    Join Date
    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80
    Quote Originally Posted by warren-ragnarok View Post
    agreed. i dont understand how a company can consider RNG content, i understand they are trying to make it "lasting" content, but im sure if they actually think about it, it should be possible to do it without 15 levels of RNG
    The rng involved with crafting itself is fine especially since crafts are far more forgiving than they used to be. On the other hand, desynths and especially overmelds are as aggravating as ever.
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