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  1. #21
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,263
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    You need a static for Savage. I play randomly and can't dedicate time for that, so I prefer relics because they are solo-friendly (not because they require low level content or grindy, that's a bad side of them actually).
    But if you are saying new relic will be i205 then that means Yoshida is incorrect. I'm sorry, but I trust him more than you.
    (0)

  2. #22
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Shiki_Lockhart View Post
    You would get initial 205 then after final part of quest beating A4S would upgrade to 215.
    The relic quest is supposed to be completely separate from the raid content. They've said that multiple times now.

    Quote Originally Posted by SuperZay View Post
    But if you are saying new relic will be i205 then that means Yoshida is incorrect. I'm sorry, but I trust him more than you.
    I don't even know if we know that the relic will be out in 3.1, much less the item level it'll come in at.

    There was talk at one point of pushing it to 3.15.
    (2)

  3. #23
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Shiki_Lockhart View Post
    snip
    Yeah, people still can't beat it. But did you not also include Savage? Those fights are very mechanic heavy as far as I'm aware, and as such don't fit into SE's idea of "casual". But as I said, it's meant to be very accessible, if you want the best, raid Alexander Savage.
    (1)

  4. #24
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Remember that the "only" reason the relic was better than the endgame raid weapon was because you could set the stats for it.
    The original Relic, Zenith, Atma, and Animus had preset stats like everything else. It was only with Novus, the 4th upgrade, that we could choose our stats.
    So frankly it will be up in the air as to whether the relic is better or worse than what is available now.

    The bigger question is, do we really care all that much?
    3.0 cut the value of secondary stats by a factor of about 5, while keeping the value of your primary stat and weapon damage roughly the same. Especially in the case of weapons, which do not have accuracy (the one stat where an excess is detrimental), it really will not make a significant difference whether you end up with Det/Crit, Det/Speed, or Speed/Crit... Okay aside from Bard and Sch who have mechanics that specifically favor Crit.

    We should also remember how the weapon level vs patch scheme worked in the 2.x series.
    New tier comes out, general gear from that tier is X, tome gear is X-10, upgradeable to X using raid drops, and the weapon is X+5.
    At the same time, the Relic is capped at X-10.
    Next patch, we get the 24 man raid that drops X-10 and eventually upgrade items to bring the tome gear from X-10 to X. Around the same time, the Relic goes up to X, which matches the upgraded tome weapons, and is 5 below the raid weapons.
    A few mini-patches later, the endgame raids receive Echo, the alliance raid is uncapped, and the Relic goes up to X+5 to match the endgame weapon (that is now easier to get due to alliance upgrade X gear and Echo).

    In this set of patches, the endgame weapon is 210 same as the gear, our current X, not X+5 as we had in 2.x a few months after BCoB was cleared.
    It is also quite possible that because there is no "new content for the non-hardcore-raider" in Savage, that Savage will not get the Echo treatment, and will only be indirectly nerfed by the availability of more 200 gear and eventually the upgrade tokens.
    This would put us in a position where the endgame raid drops 210, the alliance raid + 990 tomes gets you a 210, and the Relic... IDK, the Relic will likely start at 205-210, and go to 215 a month before the next "endgame raid" comes out.

    This all sounds well and good, until you throw in 2 wrenches.
    1. The Relic will likely come with preset stats, OR we will have ANOTHER long and painful 2 month Alexandrite grind followed by severe wallet hemorrhaging to set the stats ourselves.
    2. The new airship content promises the chance at 210 equipment with randomly generated secondary stats. Assuming this is in any way farmable, it is likely that someone who has enough time to devote to the Relic questline will probably just grind out the "right" random 210 weapon and be done with it... Or again due to the currently low stat weights for secondary stats, you can just get your tome weapon to 210 and be done with it.
    (0)
    Last edited by Kenji1134; 10-23-2015 at 01:13 AM.

  5. #25
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    So frankly it will be up in the air as to whether the relic is better or worse than what is available now.
    I'm hoping the 'advantage' people with relic already done includes keeping the secondary stats of the zeta. With people jumping from nothing to 3.0 relic having to novus-scroll their relic (perhaps in a different way than Novus was) to benefit.

    This would also apply to AST, DRK and MCH, it would be the one of the extra steps they got to do. And at least the 'choose your secondary stats' step makes sense and is desirable. The other step would be to create a 'base' for the 3.0, which might be the i200 eso.
    (0)
    Last edited by SchalaZeal; 10-23-2015 at 01:11 AM.

  6. #26
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    There has been no confirmation of weapons from airship adventures. Only armor from my understanding. And 210 armor will be more rare than people think. Relics typically get and ilvl bosky before the next raid patch for about 6-8 weeks. This is how it's always been. There is also no confirmation on a savage nerf or echo yet. Seeing as how savage won't be necessary for the next raid tier or story it's possible that there won't be an outward nerf.

    Also "more powerful" doesn't mean higher ilvl. The larger stat caps on zetas and customizable subs made a properly stated zeta bis for every single class and capable if higher damage output.

    Expect to have a 210 relic by 3.2 patch release that should be bis if the trend continues from ARR.
    (0)

  7. #27
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    I honestly think the advantage that the zeta wi bring will be not having to "create" a new weapon ala crafting and melding. It would be nice to keep secondaries but I'm not holding my breath. The advantage for 1.0 relics in 2.0 was to skip the weapon creation and primal part of the beginning quest and move straight to the zenith step so that's what I'm assuming said advantage will be.
    (0)

  8. #28
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Colorful View Post
    Yeah, people still can't beat it. But did you not also include Savage? Those fights are very mechanic heavy as far as I'm aware, and as such don't fit into SE's idea of "casual". But as I said, it's meant to be very accessible, if you want the best, just wait for the relic and island exploration and forget raiding.
    fixed that for ya.
    (0)

  9. #29
    Player Nomad-phx's Avatar
    Join Date
    Apr 2014
    Posts
    314
    Character
    Damon Savinski
    World
    Famfrit
    Main Class
    Weaver Lv 60
    Quote Originally Posted by KeluBehemoth View Post
    Turn 5 had i90 weapons actually. It wasn't until later they were changed to i95.
    Nobody ever remembers that lol
    (0)

  10. #30
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dante_V View Post
    I honestly think the advantage that the zeta wi bring will be not having to "create" a new weapon ala crafting and melding. It would be nice to keep secondaries but I'm not holding my breath. The advantage for 1.0 relics in 2.0 was to skip the weapon creation and primal part of the beginning quest and move straight to the zenith step so that's what I'm assuming said advantage will be.
    I doubt it will involve crafting and melding, though I wouldn't mind a new source of income. And it better keep the 'chosen stats' thing. Working for a relic with crap stats is well, bad. Drops are RNG, but relics are something you work towards, even if it involves RNG somewhere.
    (0)

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