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  1. #1
    Player
    echoica's Avatar
    Join Date
    Feb 2014
    Posts
    202
    Character
    Velvet Aurora
    World
    Phoenix
    Main Class
    White Mage Lv 100
    I don't really care too much about the unsync on normal coil. New players are gonna have a hard time finding people to clear them with as it is - from what I've seen the baddest of the bad are going back to them now. Any serious raider cleared when it was current and got most of the stuff they wanted (for glam or otherwise).

    Coil 2 savage I don't think should have unsync, however. That content was for a niche group of people and while the mechanic heavy t9 svg is still challenging to clear I feel the unsync has taken away from the purpose of its release.
    (2)

  2. #2
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by echoica View Post
    Coil 2 savage I don't think should have unsync, however. That content was for a niche group of people and while the mechanic heavy t9 svg is still challenging to clear I feel the unsync has taken away from the purpose of its release.
    unsynch only eased T6, and T8 in a lesser extent (less stuff to learn to deal with as you do more dps). T7 and T9 are still a mechanical nightmare. And that comes from someone who just went in to try them, and got wrecked hard because my group was full of "post-nerf" raiders. We needed 1 hour just to pass the first devour in T6 (though that was an instant kill once we reached slugs, because I could solo the slugs. Shrug). T8 needed an hour to have an "easy to carry" ballistic configuration (new people locked while veterans handle the mecanic).

    though we then hit a wall. T9 would have been possible but too hard to learn new stuff while carrying 3 people who didn't know a thing and got carried through their 1st and only T9. Golems not dying, meteors handled randomly.. we saw heavensfall only once in 2 timers.

    T7 though, totally impossible. Noone to kite golems, voices all over the place... You could easily tell who had never ever seen the real T7 in its prime.


    As echo was, Unsynch is just a way to utterly overgear a fight. If you fail the mechanics, you still die. Even though most of them can be ignored now (my DRG survived wild charge in T10 in OT's place, in i180)

    Quote Originally Posted by MilesSaintboroguh View Post
    By that logic, we should have never made relics easier to get for it "ruins the experience"
    early 2.1 atma, such a great experience...

    16 hours straight in horizon for that last piece of sh*t. Hurray.
    (2)
    Last edited by Kuwagami; 10-20-2015 at 03:56 AM.

  3. #3
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by echoica View Post
    Any serious raider cleared when it was current and got most of the stuff they wanted (for glam or otherwise).
    Except for the new jobs.

    I'm still looking for AST and DRK weapon on my twink, where I play these jobs.
    (1)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100