Quote Originally Posted by Adire View Post
Make some fights where the tankbusters hit so hard and in sync with PLD's CDs that PLDs survive much more reliably than WARs, but DPS checks are so non-existant that it gives raids a reason to use Paladin's strengths, without making it necessary for every Paladin to push out big DPS. Actually make some fights that satisfy people who like more traditional tanking. Make it so that PLD's DPS disadvantage is worth taking for their mitigation advantages. Whether this means different fights or changes to PLD's defensive capabilities, either way it should happen.
This just exchanges one glaring problem for another, though. If you make it so nobody but a PLD can reliably survive the tank busters, you end up with PLD having a guaranteed slot in that particular raid. Contrary to popular belief, that's not what we're looking for here.

Let's face it - when you get down to it, high DPS is a defensive capability as well. The faster it dies, the less damage it does.