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  1. #15
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by SpookyGhost View Post
    Pacification did work on HM primals (ex. you can avoid Ifrit's breaths with Pacification and Radiant Plumes with Silence, but Eruption can only be Stunned). So did Blind, Silence, Bind, and Stun. This is part of the problem with having all the tank and party damage in certain mechanics that are too important to be interrupted, you can't let interruptions work most of the time.

    I really hate the 4x stun in A3 Savage, but I suppose it's not really bad as long as Silence potions work so you can work around weird party comps or mistakes like you could in BCoB, but I prefer if each person has a few CC skills and they all get used instead of just forcing half the party to have a certain interruption all at once. In general though, it would be much better if crowd control provided some relief when used like the name implies instead of it being worthless 99% of the fight, then a wipe if even one person misses theirs during a certain 2s window. I didn't really think BCoB was a shining beacon of CC, the Chimera and Ifrit HM would both be far better examples.

    As for my comment on keeping OT busy, I was imaging something like a PLD MTs and burns their cooldowns, then the OT provokes and uses Holmgang for the tank buster or something. That said, as long as they tune the fight properly it's fine and maybe even fun if the two tanks spread their cooldowns however they want.
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    Last edited by eagledorf; 10-19-2015 at 06:52 AM.
    http://bit.do/PLD_A4S