Along with CDs reetting after wipes, how about CDs resetting when changing outside of a town? There's like zero downside to it.
-Exploitable hunts? You mean the things that were already a faceroll to begin with?
-You don't have to make a silly pause in the beginning of an instance because your CDs aren't fully up. God forbid your queue pops while you're 5 miles away from town with twice the amount of enemies sacking you.
Why was this in 1.0 and taken out in 2.0? Was it to force the relevance of rest areas?