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  1. #321
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Quote Originally Posted by syntaxlies View Post
    * The following feature, planned for patch 1.19, is still in development, and therefore subject to change.
    If I'm right I want 10 mil sent to my mailbox.

    oh wait...
    (1)

  2. #322
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by PrettyPrincess View Post
    If I'm right I want 10 mil sent to my mailbox.

    oh wait...
    lol

    /10char
    (0)

  3. #323
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Shyd View Post
    Hopefully the strongholds are rogue groups of beastmen otherwise the story just kind of went out the window, and ima be super upset for wasting my time with this.
    maybe we are the rogues, evil armor here i come.
    (0)

  4. #324
    Player
    Join Date
    Aug 2011
    Posts
    684
    Maybe they intend to add something in the future like GW2 where the NMs get progressively stronger depending how many people are in the area, and players are rewarded for relative partcipation (or absolute).

    So a zergable NM may just be a placeholder.
    (3)

  5. #325
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by User201109011315 View Post
    Maybe they intend to add something in the future like GW2 where the NMs get progressively stronger depending how many people are in the area, and players are rewarded for relative partcipation (or absolute).

    So a zergable NM may just be a placeholder.
    i really like the GW2 claim system with everyone gets xp and the mob uses more skills the more people that attack.
    (1)

  6. #326
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Shyd View Post
    Hopefully the strongholds are rogue groups of beastmen otherwise the story just kind of went out the window, and ima be super upset for wasting my time with this.
    Spoiler warning for the uninitiated!

    In the plotline, you tried to get the beastmen to cooperate with the other races, but they said fuck it. Later, it's revealed that those working with the order of the Twelve(IE the player) were seen as beastmen.


    There's nothing in the plot that says the beast tribes aren't out for themselves and their primals, who seem hellbent on screwing everyone else over. In fact usually every piece of lore we get about them is usually either about kidnappings, beast tribes amassing more and more power, becoming more reclusive and hostile, or being outright at war(in the case of the dragons and sahagin. Besides, the Grand Companies work towards their home nation's interests, which so happen to be under threat of attack by beast tribes.

    There's no lore reason that says we can't bust up some beast tribe strongholds. Quite the opposite in fact.
    (1)

  7. #327
    Player
    Royal's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    362
    Character
    Lexalon Kai
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    I interpretting the plot line as we have to team up with the beastmen in order to stand a chance against the empire. We just failed in our first attempt in a truce/treaty. Together we stand a chance. Seems counterproductive to kill their leaders.
    (1)

  8. #328
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    in ffxi we killed goblins and we traded with some, same ish. probably some that ain't so nice and up to no good. people over think stuff. i'm sure it will all fit together when it's all released.
    (0)

  9. #329
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451
    Quote Originally Posted by Royal View Post
    I interpretting the plot line as we have to team up with the beastmen in order to stand a chance against the empire. We just failed in our first attempt in a truce/treaty. Together we stand a chance. Seems counterproductive to kill their leaders.
    Perhaps the beast tribes have multiple leaders, with different points of view. Some of their leaders value cooperation with the city-states against the Garleans, and some value screwing the city-states and trusting in their primal. Since the "hostile" beast tribes appear to value strength above all else, perhaps it's time for some "aggressive negotations", to convince those beast tribe leaders that think the city-states don't have to the strength to stand up to the Garleans!
    (0)

  10. #330
    Player
    Ottovonawesome's Avatar
    Join Date
    Aug 2011
    Posts
    34
    Character
    Vulgar Blaze
    World
    Balmung
    Main Class
    Armorer Lv 50
    Nah we don't need the beastmen we have the ability to summon remember. The beastmen will remain crusty and we'll get sent off to gain our very own summon and use it to beat up that Judge Vader guy. Something really bad will happen and maybe we'll even find out why bahamut's corpse is wrapped around a crashed airship in Mor Dhona. The whole world will be saved and the empire will remain in Ala Mihgo and continue to be dicks.
    (0)

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